Move RA World traits, FrozenUnderFog Modifier and various other traits into Traits
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@@ -15,7 +15,7 @@ using OpenRA.Mods.RA.Render;
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using OpenRA.Support;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Lets the actor spread resources around it in a circle.")]
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class SeedsResourceInfo : ITraitInfo
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