diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 0341f34f53..872e42dfb9 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -193,7 +193,7 @@ Queue: Building RenderBuilding: DeadBuildingState: - FrozenUnderFog: +# FrozenUnderFog: EmitInfantryOnSell: ActorTypes: c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e1,e1,e1,e1,e1,e1,e1 MustBeDestroyed: @@ -220,7 +220,7 @@ Type: Wood Building: -RepairableBuilding: - -FrozenUnderFog: +# -FrozenUnderFog: Tooltip: Name: Civilian Building diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 5f2cbd08c1..47e48549f3 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -136,7 +136,7 @@ ActorTypes: e1,e1,e1,c1,c2,e6 MustBeDestroyed: GivesExperience: - FrozenUnderFog: +# FrozenUnderFog: CaptureNotification: Notification: strucap1.aud EditorAppearance: