renamed Actor.unitInfo to "Info"; other minor changes
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@@ -9,7 +9,7 @@ namespace OpenRa.Game.Traits
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public RenderSimple(Actor self)
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{
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anim = new Animation(self.unitInfo.Image ?? self.unitInfo.Name);
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anim = new Animation(self.Info.Image ?? self.Info.Name);
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}
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public abstract IEnumerable<Tuple<Sprite, float2, int>> Render(Actor self);
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