Merge pull request #3627 from pchote/muzzleflash

Improved Muzzleflash support
This commit is contained in:
Matthias Mailänder
2013-08-03 02:20:46 -07:00
15 changed files with 81 additions and 42 deletions

View File

@@ -74,6 +74,11 @@ namespace OpenRA.Mods.RA.Render
anim.PlayThen(NormalizeInfantrySequence(self, "heal"), () => State = AnimationState.Idle);
}
public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
{
Attacking(self, target);
}
public override void Tick(Actor self)
{
base.Tick(self);