From 74c35edbd9da6e97897e5a78fe47dea9fb568cef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Wed, 2 Nov 2022 19:23:05 +0100 Subject: [PATCH] Fix a crash when flood filling tiles outside of the map. --- OpenRA.Mods.Common/EditorBrushes/EditorTileBrush.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/OpenRA.Mods.Common/EditorBrushes/EditorTileBrush.cs b/OpenRA.Mods.Common/EditorBrushes/EditorTileBrush.cs index 417c2b5d19..895a306ab0 100644 --- a/OpenRA.Mods.Common/EditorBrushes/EditorTileBrush.cs +++ b/OpenRA.Mods.Common/EditorBrushes/EditorTileBrush.cs @@ -113,6 +113,9 @@ namespace OpenRA.Mods.Common.Widgets void FloodFillWithBrush(CPos cell) { var map = world.Map; + if (!map.Contains(cell)) + return; + var mapTiles = map.Tiles; var replace = mapTiles[cell];