Add a force flag to nudging which skips the ownership and idle checks
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@@ -73,7 +73,7 @@ namespace OpenRA.Traits
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public interface IDisable { bool Disabled { get; } }
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public interface IExplodeModifier { bool ShouldExplode(Actor self); }
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public interface INudge { void OnNudge(Actor self, Actor nudger); }
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public interface INudge { void OnNudge(Actor self, Actor nudger, bool force); }
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public interface IRadarSignature
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{
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