diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 997858d436..56955fdb34 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -33,6 +33,7 @@ FACT: LowPowerSlowdown: 2 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress ProductionQueue@NodBuilding: Type: Building.Nod Factions: nod @@ -40,6 +41,7 @@ FACT: LowPowerSlowdown: 2 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress ProductionQueue@GDIDefense: Type: Defence.GDI Factions: gdi @@ -47,6 +49,7 @@ FACT: LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress ProductionQueue@NodDefense: Type: Defence.Nod Factions: nod @@ -54,6 +57,7 @@ FACT: LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress BaseBuilding: ProductionBar@BuildingGDI: ProductionType: Building.GDI @@ -290,6 +294,7 @@ PYLE: Group: Infantry RequireOwner: false LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionBar: Power: Amount: -20 @@ -335,6 +340,7 @@ HAND: Group: Infantry RequireOwner: false LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionBar: Power: Amount: -20 @@ -387,6 +393,7 @@ AFLD: RequireOwner: false LowPowerSlowdown: 3 ReadyAudio: + LimitedAudio: BuildingInProgress ProductionBar: Power: Amount: -50 @@ -439,6 +446,7 @@ WEAP: RequireOwner: false Group: Vehicle LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionBar: Power: Amount: -50 @@ -481,11 +489,13 @@ HPAD: Factions: gdi Group: Aircraft LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionQueue@Nod: Type: Aircraft.Nod Factions: nod Group: Aircraft LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionBar@GDI: ProductionType: Aircraft.GDI ProductionBar@Nod: diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 0fc13087a2..8cba5a672c 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -71,6 +71,7 @@ BIO: Group: Infantry RequireOwner: false LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress ProductionBar: RallyPoint: Offset: -1,-1 diff --git a/mods/ra/rules/player.yaml b/mods/ra/rules/player.yaml index dcdaff35fc..916c3c555b 100644 --- a/mods/ra/rules/player.yaml +++ b/mods/ra/rules/player.yaml @@ -13,32 +13,38 @@ Player: LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Defense: Type: Defense LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Vehicle: Type: Vehicle LowPowerSlowdown: 3 QueuedAudio: Building + LimitedAudio: BuildingInProgress SpeedUp: True BuildTimeSpeedReduction: 100, 75, 60, 50 ClassicProductionQueue@Infantry: Type: Infantry LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Ship: Type: Ship LowPowerSlowdown: 3 QueuedAudio: Building + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Aircraft: Type: Aircraft LowPowerSlowdown: 3 QueuedAudio: Building + LimitedAudio: BuildingInProgress SpeedUp: True PlaceBuilding: SupportPowerManager: diff --git a/mods/ts/audio/speech-generic.yaml b/mods/ts/audio/speech-generic.yaml index b95ebdefde..cd08f4e9dd 100644 --- a/mods/ts/audio/speech-generic.yaml +++ b/mods/ts/audio/speech-generic.yaml @@ -47,7 +47,7 @@ Speech: NavalUnitLost: 00-i074 NewOptions: 00-i032 NewTerrainDiscovered: 00-i198 - NoBuild: 00-i064 + BuildingInProgress: 00-i064 OnHold: 00-i218 OurAllyIsUnderAttack: 00-i308 PlayerHasResigned: 00-i252 diff --git a/mods/ts/rules/player.yaml b/mods/ts/rules/player.yaml index 9421453d78..f828947a52 100644 --- a/mods/ts/rules/player.yaml +++ b/mods/ts/rules/player.yaml @@ -15,6 +15,7 @@ Player: LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Defense: Type: Defense @@ -22,21 +23,25 @@ Player: LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Vehicle: Type: Vehicle BuildDurationModifier: 120 LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Infantry: Type: Infantry BuildDurationModifier: 120 LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress SpeedUp: True ClassicProductionQueue@Air: Type: Air BuildDurationModifier: 120 LowPowerSlowdown: 3 + LimitedAudio: BuildingInProgress SpeedUp: True PlaceBuilding: Palette: placebuilding