Remove ProximityCaptor from cnc.

This commit is contained in:
Paul Chote
2011-02-17 22:37:18 +13:00
parent 0bc8d37bdf
commit 754e45094c
2 changed files with 0 additions and 34 deletions

View File

@@ -28,8 +28,6 @@
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
AttackMove: AttackMove:
ProximityCaptor:
Types:Vehicle
^Tank: ^Tank:
AppearsOnRadar: AppearsOnRadar:
@@ -61,8 +59,6 @@
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
AttackMove: AttackMove:
ProximityCaptor:
Types:Tank
^Helicopter: ^Helicopter:
AppearsOnRadar: AppearsOnRadar:
@@ -83,8 +79,6 @@
DrawLineToTarget: DrawLineToTarget:
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
ProximityCaptor:
Types:Helicopter
^Infantry: ^Infantry:
AppearsOnRadar: AppearsOnRadar:
@@ -125,8 +119,6 @@
DrawLineToTarget: DrawLineToTarget:
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
ProximityCaptor:
Types:Infantry
SpawnViceroid: SpawnViceroid:
^CivInfantry: ^CivInfantry:
@@ -154,8 +146,6 @@
ActorLostNotification: ActorLostNotification:
Notification: civdead1.aud Notification: civdead1.aud
NotifyAll: true NotifyAll: true
ProximityCaptor:
Types:CivilianInfantry
ScaredyCat: ScaredyCat:
RenderInfantryPanic: RenderInfantryPanic:
@@ -172,8 +162,6 @@
DrawLineToTarget: DrawLineToTarget:
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
ProximityCaptor:
Types:Plane
^Ship: ^Ship:
AppearsOnRadar: AppearsOnRadar:
@@ -192,8 +180,6 @@
ActorLostNotification: ActorLostNotification:
Notification: unitlost.aud Notification: unitlost.aud
AttackMove: AttackMove:
ProximityCaptor:
Types:Ship
^Building: ^Building:
AppearsOnRadar: AppearsOnRadar:
@@ -231,8 +217,6 @@
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
ShakeOnDeath: ShakeOnDeath:
ProximityCaptor:
Types:Building
^CivBuilding: ^CivBuilding:
Inherits: ^Building Inherits: ^Building
@@ -245,11 +229,8 @@
Type: Wood Type: Wood
Building: Building:
-RepairableBuilding: -RepairableBuilding:
# -FrozenUnderFog:
Tooltip: Tooltip:
Name: Civilian Building Name: Civilian Building
ProximityCaptor:
Types:CivilianBuilding
^CivField: ^CivField:
Inherits: ^CivBuilding Inherits: ^CivBuilding
@@ -261,9 +242,6 @@
RenderBuilding: RenderBuilding:
OverrideTileset: DESERT OverrideTileset: DESERT
OverrideImage: v23 OverrideImage: v23
-ProximityCaptor:
ProximityCaptor:
Types:CivilianField
^Wall: ^Wall:
AppearsOnRadar: AppearsOnRadar:
@@ -290,8 +268,6 @@
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
AutoTargetIgnore: AutoTargetIgnore:
ProximityCaptor:
Types:Wall
^Tree: ^Tree:
Tooltip: Tooltip:
@@ -306,8 +282,6 @@
Terrain: Tree Terrain: Tree
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
ProximityCaptor:
Types:Tree
^Rock: ^Rock:
Tooltip: Tooltip:
@@ -322,8 +296,6 @@
Terrain: Tree Terrain: Tree
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
ProximityCaptor:
Types:Rock
^Husk: ^Husk:
Health: Health:
@@ -336,8 +308,6 @@
HiddenUnderFog: HiddenUnderFog:
AppearsOnRadar: AppearsOnRadar:
Burns: Burns:
ProximityCaptor:
Types:Husk
^Bridge: ^Bridge:
Tooltip: Tooltip:
@@ -353,5 +323,3 @@
Building: Building:
Footprint: ______ ______ ______ ______ Footprint: ______ ______ ______ ______
Dimensions: 6,4 Dimensions: 6,4
ProximityCaptor:
Types:Bridge

View File

@@ -191,8 +191,6 @@ CRATE:
Unit: mcv Unit: mcv
RenderUnit: RenderUnit:
BelowUnits: BelowUnits:
ProximityCaptor:
Types:Crate
mpspawn: mpspawn:
Waypoint: Waypoint: