Automated translation extraction
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Matthias Mailänder
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cbd6b67456
commit
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268
mods/d2k/languages/chrome/en.ftl
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268
mods/d2k/languages/chrome/en.ftl
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## encyclopedia.yaml
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label-encyclopedia-content-title = Mentat
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button-encyclopedia-panel-back = Back
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## ingame-infostats.yaml
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label-objective-mission = Mission:
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checkbox-objective-stats = Destroy all opposition!
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label-stats-name = Player
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label-stats-faction = Faction
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label-stats-score = Score
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label-stats-actions = Actions
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button-player-template-kick-tooltip = Kick this player
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button-spectator-template-kick-tooltip = Kick this player
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## ingame-menu.yaml
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label-menu-buttons-title = Options
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## ingame-observer.yaml
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button-observer-widgets-options = Options (Esc)
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button-replay-player-pause-tooltip = Pause
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button-replay-player-play-tooltip = Play
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button-replay-player-slow =
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.tooltip = Slow speed
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.label = 50%
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button-replay-player-regular =
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.tooltip = Regular speed
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.label = 100%
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button-replay-player-fast =
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.tooltip = Fast speed
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.label = 200%
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button-replay-player-maximum =
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.tooltip = Maximum speed
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.label = MAX
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label-basic-stats-player-header = Player
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label-basic-stats-cash-header = Cash
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label-basic-stats-power-header = Power
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label-basic-stats-kills-header = Kills
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label-basic-stats-deaths-header = Deaths
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label-basic-stats-assets-destroyed-header = Destroyed
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label-basic-stats-assets-lost-header = Lost
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label-basic-stats-experience-header = Score
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label-basic-stats-actions-min-header = APM
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label-economy-stats-player-header = Player
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label-economy-stats-cash-header = Cash
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label-economy-stats-income-header = Income
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label-economy-stats-assets-header = Assets
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label-economy-stats-earned-header = Earned
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label-economy-stats-spent-header = Spent
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label-economy-stats-harvesters-header = Harvesters
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label-economy-stats-carryalls-header = Carryalls
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label-production-stats-player-header = Player
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label-production-stats-header = Production
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label-support-powers-player-header = Player
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label-support-powers-header = Support Powers
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label-army-player-header = Player
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label-army-header = Army
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label-combat-stats-player-header = Player
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label-combat-stats-assets-destroyed-header = Destroyed
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label-combat-stats-assets-lost-header = Lost
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label-combat-stats-units-killed-header = U. Killed
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label-combat-stats-units-dead-header = U. Lost
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label-combat-stats-buildings-killed-header = B. Killed
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label-combat-stats-buildings-dead-header = B. Lost
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label-combat-stats-army-value-header = Army Value
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label-combat-stats-vision-header = Vision
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## ingame-observer.yaml, ingame-player.yaml
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label-mute-indicator = Audio Muted
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## ingame-player.yaml
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supportpowers-support-powers-palette =
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.ready = READY
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.hold = ON HOLD
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button-command-bar-attack-move =
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.tooltip = Attack Move
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.tooltipdesc = Selected units will move to the desired location
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and attack any enemies they encounter en route.
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Hold <(Ctrl)> while targeting to order an Assault Move
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that attacks any units or structures encountered en route.
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Left-click icon then right-click on target location.
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button-command-bar-force-move =
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.tooltip = Force Move
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.tooltipdesc = Selected units will move to the desired location
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- Default activity for the target is suppressed
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- Vehicles will attempt to crush enemies at the target location
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- Deployed thumpers will undeploy and move to the target location
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Left-click icon then right-click on target.
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Hold <(Alt)> to activate temporarily while commanding units.
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button-command-bar-force-attack =
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.tooltip = Force Attack
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.tooltipdesc = Selected units will attack the targeted unit or location
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- Default activity for the target is suppressed
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- Allows targeting of own or ally forces
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Left-click icon then right-click on target.
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Hold <(Ctrl)> to activate temporarily while commanding units.
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button-command-bar-guard =
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.tooltip = Guard
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.tooltipdesc = Selected units will follow the targeted unit.
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Left-click icon then right-click on target unit.
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button-command-bar-deploy =
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.tooltip = Deploy
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.tooltipdesc = Selected units will perform their default deploy activity
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- MCVs will unpack into a Construction Yard
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- Thumpers will start or stop attracting worms
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- Devastators will become immobilized and explode
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Acts immediately on selected units.
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button-command-bar-scatter =
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.tooltip = Scatter
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.tooltipdesc = Selected units will stop their current activity
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and move to a nearby location.
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Acts immediately on selected units.
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button-command-bar-stop =
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.tooltip = Stop
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.tooltipdesc = Selected units will stop their current activity.
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Selected buildings will reset their rally point.
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Acts immediately on selected targets.
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button-command-bar-queue-orders =
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.tooltip = Waypoint Mode
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.tooltipdesc = Use Waypoint Mode to give multiple linking commands
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to the selected units. Units will execute the commands
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immediately upon receiving them.
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Left-click icon then give commands in the game world.
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Hold <(Shift)> to activate temporarily while commanding units.
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button-stance-bar-attackanything =
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.tooltip = Attack Anything Stance
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.tooltipdesc = Set the selected units to Attack Anything stance:
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- Units will attack enemy units and structures on sight
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- Units will pursue attackers across the battlefield
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button-stance-bar-defend =
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.tooltip = Defend Stance
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.tooltipdesc = Set the selected units to Defend stance:
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- Units will attack enemy units on sight
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- Units will not move or pursue enemies
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button-stance-bar-returnfire =
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.tooltip = Return Fire Stance
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.tooltipdesc = Set the selected units to Return Fire stance:
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- Units will retaliate against enemies that attack them
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- Units will not move or pursue enemies
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button-stance-bar-holdfire =
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.tooltip = Hold Fire Stance
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.tooltipdesc = Set the selected units to Hold Fire stance:
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- Units will not fire upon enemies
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- Units will not move or pursue enemies
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button-top-buttons-repair-tooltip = Repair
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button-top-buttons-sell-tooltip = Sell
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button-top-buttons-beacon-tooltip = Place Beacon
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button-top-buttons-power-tooltip = Power Down
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button-top-buttons-options-tooltip = Options
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productionpalette-sidebar-production-palette =
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.ready = READY
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.hold = ON HOLD
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button-production-types-building-tooltip = Buildings
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button-production-types-infantry-tooltip = Infantry
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button-production-types-vehicle-tooltip = Light Vehicles
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button-production-types-tanks-tooltip = Heavy Vehicles
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button-production-types-aircraft-tooltip = Aircraft
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button-production-types-starport-tooltip = Starport
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button-production-types-upgrade-tooltip = Upgrades
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button-production-types-scroll-up-tooltip = Scroll up
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button-production-types-scroll-down-tooltip = Scroll down
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## lobby-players.yaml
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label-container-lobby-name = Name
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label-container-lobby-color = Color
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label-container-lobby-faction = Faction
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label-container-lobby-team = Team
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label-container-lobby-handicap = Handicap
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label-container-lobby-spawn = Spawn
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label-container-lobby-status = Ready
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dropdownbutton-template-editable-player-slot-options = Name
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label-template-editable-player-factionname = Faction
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dropdownbutton-template-editable-player-team-dropdown = Team
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dropdownbutton-template-editable-player-handicap-dropdown-tooltip = A handicap decreases the combat effectiveness of the player's forces
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dropdownbutton-template-editable-player-spawn-dropdown = Spawn
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label-template-noneditable-player-name = Name
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label-faction-factionname = Faction
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label-template-noneditable-player-team = Team
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dropdownbutton-template-noneditable-player-handicap-dropdown-tooltip = A handicap decreases the combat effectiveness of the player's forces
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label-template-empty-name = Name
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dropdownbutton-template-empty-slot-options = Name
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button-template-empty-join = Play in this slot
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label-template-editable-spectator = Spectator
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label-template-noneditable-spectator-name = Name
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label-template-noneditable-spectator = Spectator
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checkbox-template-new-spectator-toggle-spectators = Allow Spectators?
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button-template-new-spectator-spectate = Spectate
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## mainmenu.yaml
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label-main-menu-mainmenu-title = OpenRA
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button-main-menu-singleplayer = Singleplayer
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button-main-menu-multiplayer = Multiplayer
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button-main-menu-settings = Settings
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button-main-menu-extras = Extras
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button-main-menu-content = Manage Content
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button-main-menu-quit = Quit
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label-singleplayer-menu-title = Singleplayer
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button-singleplayer-menu-skirmish = Skirmish
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button-singleplayer-menu-missions = Missions
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button-singleplayer-menu-load = Load
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button-singleplayer-menu-encyclopedia = Mentat
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button-singleplayer-menu-back = Back
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label-extras-menu-title = Extras
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button-extras-menu-replays = Replays
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button-extras-menu-music = Music
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button-extras-menu-map-editor = Map Editor
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button-extras-menu-assetbrowser = Asset Browser
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button-extras-menu-credits = Credits
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button-extras-menu-back = Back
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label-map-editor-menu-title = Map Editor
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button-map-editor-menu-new = New Map
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button-map-editor-menu-load = Load Map
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button-map-editor-menu-back = Back
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dropdownbutton-news-bg-button = Battlefield News
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label-update-notice-a = You are running an outdated version of OpenRA.
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label-update-notice-b = Download the latest version from www.openra.net
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## missionbrowser.yaml
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label-missionbrowser-panel-title = Missions
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label-missionbrowser-panel-difficulty-desc = Difficulty:
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label-missionbrowser-panel-gamespeed-desc = Speed:
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button-missionbrowser-panel-start-briefing-video = Watch Briefing
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button-missionbrowser-panel-stop-briefing-video = Stop Briefing
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button-missionbrowser-panel-start-info-video = Watch Info Video
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button-missionbrowser-panel-stop-info-video = Stop Info Video
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button-missionbrowser-panel-startgame = Play
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button-missionbrowser-panel-back = Back
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## multiplayer-browserpanels.yaml
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checkbox-multiplayer-filter-panel-waiting-for-players = Waiting
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checkbox-multiplayer-filter-panel-empty = Empty
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checkbox-multiplayer-filter-panel-password-protected = Protected
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checkbox-multiplayer-filter-panel-already-started = Started
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checkbox-multiplayer-filter-panel-incompatible-version = Incompatible
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## tooltips.yaml
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label-latency-tooltip-prefix = Latency:
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label-anonymous-player-tooltip-name = Anonymous Player
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label-game-admin = Game Admin
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