diff --git a/OpenRA.Mods.Common/Widgets/Logic/SettingsLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/SettingsLogic.cs index 308f73b078..8aabc593b7 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/SettingsLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/SettingsLogic.cs @@ -28,22 +28,22 @@ namespace OpenRA.Mods.Common.Widgets.Logic WorldRenderer worldRenderer; SoundDevice soundDevice; - static readonly string originalSoundDevice; - static readonly string originalSoundEngine; - static readonly WindowMode originalGraphicsMode; - static readonly string originalGraphicsRenderer; - static readonly int2 originalGraphicsWindowedSize; - static readonly int2 originalGraphicsFullscreenSize; + static readonly string OriginalSoundDevice; + static readonly string OriginalSoundEngine; + static readonly WindowMode OriginalGraphicsMode; + static readonly string OriginalGraphicsRenderer; + static readonly int2 OriginalGraphicsWindowedSize; + static readonly int2 OriginalGraphicsFullscreenSize; static SettingsLogic() { var original = Game.Settings; - originalSoundDevice = original.Sound.Device; - originalSoundEngine = original.Sound.Engine; - originalGraphicsMode = original.Graphics.Mode; - originalGraphicsRenderer = original.Graphics.Renderer; - originalGraphicsWindowedSize = original.Graphics.WindowedSize; - originalGraphicsFullscreenSize = original.Graphics.FullscreenSize; + OriginalSoundDevice = original.Sound.Device; + OriginalSoundEngine = original.Sound.Engine; + OriginalGraphicsMode = original.Graphics.Mode; + OriginalGraphicsRenderer = original.Graphics.Renderer; + OriginalGraphicsWindowedSize = original.Graphics.WindowedSize; + OriginalGraphicsFullscreenSize = original.Graphics.FullscreenSize; } [ObjectCreator.UseCtor] @@ -66,12 +66,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic current.Save(); Action closeAndExit = () => { Ui.CloseWindow(); onExit(); }; - if (originalSoundDevice != current.Sound.Device || - originalSoundEngine != current.Sound.Engine || - originalGraphicsMode != current.Graphics.Mode || - originalGraphicsRenderer != current.Graphics.Renderer || - originalGraphicsWindowedSize != current.Graphics.WindowedSize || - originalGraphicsFullscreenSize != current.Graphics.FullscreenSize) + if (OriginalSoundDevice != current.Sound.Device || + OriginalSoundEngine != current.Sound.Engine || + OriginalGraphicsMode != current.Graphics.Mode || + OriginalGraphicsRenderer != current.Graphics.Renderer || + OriginalGraphicsWindowedSize != current.Graphics.WindowedSize || + OriginalGraphicsFullscreenSize != current.Graphics.FullscreenSize) ConfirmationDialogs.PromptConfirmAction( "Restart Now?", "Some changes will not be applied until\nthe game is restarted. Restart now?",