Change the incompatible replay dialogue text from "Cancel" to "OK"

This commit is contained in:
abcdefg30
2022-09-27 14:01:50 +02:00
committed by Gustas
parent b2498fec7d
commit 757c4d84c7
2 changed files with 6 additions and 7 deletions

View File

@@ -23,6 +23,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
[TranslationReference]
static readonly string IncompatibleReplayPrompt = "incompatible-replay-prompt";
[TranslationReference]
static readonly string IncompatibleReplayAccept = "incompatible-replay-accept";
[TranslationReference]
static readonly string UnknownVersion = "incompatible-replay-unknown-version";
@@ -46,12 +49,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
onCancel = DoNothing;
if (replayMeta == null)
{
ConfirmationDialogs.ButtonPrompt(modData, IncompatibleReplayTitle,
IncompatibleReplayPrompt, onCancel: onCancel);
return false;
}
return IncompatibleReplayDialog(IncompatibleReplayPrompt, null, modData, onCancel);
var version = replayMeta.GameInfo.Version;
if (version == null)
@@ -75,7 +73,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
static bool IncompatibleReplayDialog(string text, Dictionary<string, object> textArguments, ModData modData, Action onCancel)
{
ConfirmationDialogs.ButtonPrompt(modData, IncompatibleReplayTitle, text, textArguments: textArguments, onCancel: onCancel);
ConfirmationDialogs.ButtonPrompt(modData, IncompatibleReplayTitle, text, textArguments: textArguments, onCancel: onCancel, cancelText: IncompatibleReplayAccept);
return false;
}
}