Merge pull request #7269 from abcdefg30/general-polish

Some general polish
This commit is contained in:
Oliver Brakmann
2015-01-04 16:54:37 +01:00
6 changed files with 20 additions and 11 deletions

View File

@@ -387,23 +387,28 @@ namespace OpenRA.Mods.Common.UtilityCommands
try
{
var parts = s.Value.Split(',');
var loc = Exts.ParseIntegerInvariant(parts[3]);
if (parts[0] == "")
parts[0] = "Neutral";
if (!players.Contains(parts[0]))
players.Add(parts[0]);
var loc = Exts.ParseIntegerInvariant(parts[3]);
var health = float.Parse(parts[2], NumberFormatInfo.InvariantInfo) / 256;
var facing = (section == "INFANTRY") ? Exts.ParseIntegerInvariant(parts[6]) : Exts.ParseIntegerInvariant(parts[4]);
var actor = new ActorReference(parts[1].ToLowerInvariant())
{
new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
new OwnerInit(parts[0]),
new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo) / 256),
new FacingInit((section == "INFANTRY")
? Exts.ParseIntegerInvariant(parts[6])
: Exts.ParseIntegerInvariant(parts[4])),
};
var initDict = actor.InitDict;
if (health != 1)
initDict.Add(new HealthInit(health));
if (facing != 0)
initDict.Add(new FacingInit(facing));
if (section == "INFANTRY")
actor.Add(new SubCellInit(Exts.ParseIntegerInvariant(parts[4])));