Reorganize cursor plumbing in preparation for hardware cursors.

This commit is contained in:
Paul Chote
2014-11-13 22:03:53 +13:00
committed by Paul Chote
parent 202247cf6a
commit 75b046ae2a
6 changed files with 146 additions and 81 deletions

View File

@@ -10,26 +10,21 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Primitives;
namespace OpenRA.Graphics
{
public sealed class CursorProvider : IDisposable
public sealed class CursorProvider
{
readonly HardwarePalette palette = new HardwarePalette();
readonly Dictionary<string, CursorSequence> cursors = new Dictionary<string, CursorSequence>();
readonly Cache<string, PaletteReference> palettes;
readonly SheetBuilder sheetBuilder;
public static bool CursorViewportZoomed { get { return Game.Settings.Graphics.CursorDouble && Game.Settings.Graphics.PixelDouble; } }
public readonly IReadOnlyDictionary<string, CursorSequence> Cursors;
public readonly IReadOnlyDictionary<string, ImmutablePalette> Palettes;
public CursorProvider(ModData modData)
{
var sequenceFiles = modData.Manifest.Cursors;
palettes = new Cache<string, PaletteReference>(CreatePaletteReference);
var sequences = new MiniYaml(null, sequenceFiles.Select(s => MiniYaml.FromFile(s)).Aggregate(MiniYaml.MergeLiberal));
var shadowIndex = new int[] { };
@@ -41,65 +36,35 @@ namespace OpenRA.Graphics
out shadowIndex[shadowIndex.Length - 1]);
}
var palettes = new Dictionary<string, ImmutablePalette>();
foreach (var p in nodesDict["Palettes"].Nodes)
palette.AddPalette(p.Key, new ImmutablePalette(GlobalFileSystem.Open(p.Value.Value), shadowIndex), false);
palettes.Add(p.Key, new ImmutablePalette(GlobalFileSystem.Open(p.Value.Value), shadowIndex));
sheetBuilder = new SheetBuilder(SheetType.Indexed);
var spriteCache = new SpriteCache(modData.SpriteLoaders, new string[0], sheetBuilder);
Palettes = palettes.AsReadOnly();
var frameCache = new FrameCache(modData.SpriteLoaders, new string[0]);
var cursors = new Dictionary<string, CursorSequence>();
foreach (var s in nodesDict["Cursors"].Nodes)
LoadSequencesForCursor(spriteCache, s.Key, s.Value);
sheetBuilder.Current.ReleaseBuffer();
foreach (var sequence in s.Value.Nodes)
cursors.Add(sequence.Key, new CursorSequence(frameCache, sequence.Key, s.Key, s.Value.Value, sequence.Value));
palette.Initialize();
Cursors = cursors.AsReadOnly();
}
PaletteReference CreatePaletteReference(string name)
{
var pal = palette.GetPalette(name);
return new PaletteReference(name, palette.GetPaletteIndex(name), pal);
}
void LoadSequencesForCursor(SpriteCache cache, string cursorSrc, MiniYaml cursor)
{
foreach (var sequence in cursor.Nodes)
cursors.Add(sequence.Key, new CursorSequence(cache, cursorSrc, cursor.Value, sequence.Value));
}
public static bool CursorViewportZoomed { get { return Game.Settings.Graphics.CursorDouble && Game.Settings.Graphics.PixelDouble; } }
public bool HasCursorSequence(string cursor)
{
return cursors.ContainsKey(cursor);
}
public void DrawCursor(Renderer renderer, string cursorName, int2 lastMousePos, int cursorFrame)
{
var cursorSequence = GetCursorSequence(cursorName);
var cursorSprite = cursorSequence.GetSprite(cursorFrame);
var cursorSize = CursorViewportZoomed ? 2.0f * cursorSprite.size : cursorSprite.size;
var cursorOffset = CursorViewportZoomed ?
(2 * cursorSequence.Hotspot) + cursorSprite.size.ToInt2() :
cursorSequence.Hotspot + (0.5f * cursorSprite.size).ToInt2();
renderer.SetPalette(palette);
renderer.SpriteRenderer.DrawSprite(cursorSprite,
lastMousePos - cursorOffset,
palettes[cursorSequence.Palette],
cursorSize);
return Cursors.ContainsKey(cursor);
}
public CursorSequence GetCursorSequence(string cursor)
{
try { return cursors[cursor]; }
try { return Cursors[cursor]; }
catch (KeyNotFoundException)
{
throw new InvalidOperationException("Cursor does not have a sequence `{0}`".F(cursor));
}
}
public void Dispose()
{
palette.Dispose();
sheetBuilder.Dispose();
}
}
}