From 75b3ccfad0201f401fda4e7e6babec63cf08c960 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 14 May 2015 21:29:51 +0200 Subject: [PATCH] TS wolverine changed to use WithFacingSpriteBody ...in conjunction with WithMoveAnimation and WithAttackAnimation, replacing WithInfantryBody. --- mods/ts/rules/gdi-vehicles.yaml | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index b6b18e0ad8..c3cc680dfd 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -105,9 +105,14 @@ SMECH: Armament: Weapon: AssaultCannon RenderSprites: - WithInfantryBody: Voiced: VoiceSet: Mech + WithFacingSpriteBody: + Sequence: stand + WithAttackAnimation: + AttackSequence: shoot + WithMoveAnimation: + MoveSequence: run Selectable: Bounds: 20, 32, 0, -8