Split CarryUnit into PickupUnit and DeliverUnit
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@@ -68,7 +68,8 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Activities\CarryUnit.cs" />
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<Compile Include="Activities\PickupUnit.cs" />
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<Compile Include="Activities\DeliverUnit.cs" />
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<Compile Include="Activities\SwallowActor.cs" />
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<Compile Include="SpriteLoaders\R8Loader.cs" />
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<Compile Include="Traits\AttackSwallow.cs" />
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