move render modifiers to ra
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@@ -80,6 +80,7 @@
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<Compile Include="AttackTurreted.cs" />
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<Compile Include="AutoHeal.cs" />
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<Compile Include="AutoTarget.cs" />
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<Compile Include="BelowUnits.cs" />
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<Compile Include="Bridge.cs" />
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<Compile Include="BridgeLayer.cs" />
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<Compile Include="Burns.cs" />
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@@ -104,6 +105,7 @@
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<Compile Include="HasUnitOnBuild.cs" />
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<Compile Include="Helicopter.cs" />
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<Compile Include="Husk.cs" />
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<Compile Include="InvisibleToOthers.cs" />
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<Compile Include="LeavesHusk.cs" />
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<Compile Include="LightPaletteRotator.cs" />
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<Compile Include="OreRefinery.cs" />
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@@ -167,6 +169,8 @@
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<Compile Include="TraitsInterfaces.cs" />
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<Compile Include="DefaultShellmapScript.cs" />
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<Compile Include="WaterPaletteRotation.cs" />
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<Compile Include="WithMuzzleFlash.cs" />
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<Compile Include="WithShadow.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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