move render modifiers to ra

This commit is contained in:
Chris Forbes
2010-05-20 19:26:09 +12:00
parent 91a4ac5faf
commit 7609097f4f
6 changed files with 12 additions and 8 deletions

View File

@@ -185,12 +185,10 @@
<Compile Include="Traits\Activities\Move.cs" />
<Compile Include="Traits\Activities\Turn.cs" />
<Compile Include="Traits\AttackBase.cs" />
<Compile Include="Traits\Modifiers\BelowUnits.cs" />
<Compile Include="Traits\Buildable.cs" />
<Compile Include="Traits\Building.cs" />
<Compile Include="Traits\World\BuildingInfluence.cs" />
<Compile Include="Traits\CanPowerDown.cs" />
<Compile Include="Traits\Modifiers\InvisibleToOthers.cs" />
<Compile Include="Traits\ConstructionYard.cs" />
<Compile Include="Traits\LimitedAmmo.cs" />
<Compile Include="Traits\Player\PlaceBuilding.cs" />
@@ -207,14 +205,12 @@
<Compile Include="Traits\RallyPoint.cs" />
<Compile Include="Traits\Render\RenderSimple.cs" />
<Compile Include="Traits\Render\RenderUnit.cs" />
<Compile Include="Traits\Modifiers\WithMuzzleFlash.cs" />
<Compile Include="Traits\StoresOre.cs" />
<Compile Include="Traits\Cloak.cs" />
<Compile Include="Traits\TraitsInterfaces.cs" />
<Compile Include="Traits\Turreted.cs" />
<Compile Include="Traits\Unit.cs" />
<Compile Include="Traits\World\UnitInfluence.cs" />
<Compile Include="Traits\Modifiers\WithShadow.cs" />
<Compile Include="Network\UnitOrders.cs" />
<Compile Include="Traits\Util.cs" />
<Compile Include="UiOverlay.cs" />

View File

@@ -20,8 +20,9 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.RA
{
class BelowUnitsInfo : TraitInfo<BelowUnits> { }

View File

@@ -19,8 +19,9 @@
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.RA
{
class InvisibleToOthersInfo : TraitInfo<InvisibleToOthers> { }

View File

@@ -80,6 +80,7 @@
<Compile Include="AttackTurreted.cs" />
<Compile Include="AutoHeal.cs" />
<Compile Include="AutoTarget.cs" />
<Compile Include="BelowUnits.cs" />
<Compile Include="Bridge.cs" />
<Compile Include="BridgeLayer.cs" />
<Compile Include="Burns.cs" />
@@ -104,6 +105,7 @@
<Compile Include="HasUnitOnBuild.cs" />
<Compile Include="Helicopter.cs" />
<Compile Include="Husk.cs" />
<Compile Include="InvisibleToOthers.cs" />
<Compile Include="LeavesHusk.cs" />
<Compile Include="LightPaletteRotator.cs" />
<Compile Include="OreRefinery.cs" />
@@ -167,6 +169,8 @@
<Compile Include="TraitsInterfaces.cs" />
<Compile Include="DefaultShellmapScript.cs" />
<Compile Include="WaterPaletteRotation.cs" />
<Compile Include="WithMuzzleFlash.cs" />
<Compile Include="WithShadow.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -19,8 +19,9 @@
#endregion
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.RA
{
class WithMuzzleFlashInfo : ITraitInfo, ITraitPrerequisite<RenderSimpleInfo>
{

View File

@@ -20,8 +20,9 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.RA
{
class WithShadowInfo : TraitInfo<WithShadow> {}