Mark non-moddable translation strings as constant.
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Gustas
parent
4f016f149f
commit
760a1245c5
@@ -46,6 +46,75 @@ namespace OpenRA.Server
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public sealed class Server
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{
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[TranslationReference]
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const string CustomRules = "custom-rules";
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[TranslationReference]
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const string BotsDisabled = "bots-disabled";
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[TranslationReference]
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const string TwoHumansRequired = "two-humans-required";
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[TranslationReference]
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const string ErrorGameStarted = "error-game-started";
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[TranslationReference]
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const string RequiresPassword = "requires-password";
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[TranslationReference]
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const string IncorrectPassword = "incorrect-password";
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[TranslationReference]
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const string IncompatibleMod = "incompatible-mod";
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[TranslationReference]
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const string IncompatibleVersion = "incompatible-version";
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[TranslationReference]
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const string IncompatibleProtocol = "incompatible-protocol";
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[TranslationReference]
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const string Banned = "banned";
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[TranslationReference]
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const string TempBanned = "temp-banned";
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[TranslationReference]
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const string Full = "full";
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[TranslationReference("player")]
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const string Joined = "joined";
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[TranslationReference]
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const string RequiresForumAccount = "requires-forum-account";
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[TranslationReference]
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const string NoPermission = "no-permission";
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[TranslationReference("command")]
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const string UnknownServerCommand = "unknown-server-command";
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[TranslationReference("player")]
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const string LobbyDisconnected = "lobby-disconnected";
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[TranslationReference("player")]
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const string PlayerDisconnected = "player-disconnected";
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[TranslationReference("player", "team")]
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const string PlayerTeamDisconnected = "player-team-disconnected";
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[TranslationReference("player")]
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const string ObserverDisconnected = "observer-disconnected";
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[TranslationReference("player")]
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const string NewAdmin = "new-admin";
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[TranslationReference]
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const string YouWereKicked = "you-were-kicked";
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[TranslationReference]
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const string GameStarted = "game-started";
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public readonly MersenneTwister Random = new MersenneTwister();
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public readonly ServerType Type;
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@@ -81,75 +150,6 @@ namespace OpenRA.Server
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readonly Stopwatch pingUpdated = Stopwatch.StartNew();
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readonly PlayerMessageTracker playerMessageTracker;
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[TranslationReference]
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static readonly string CustomRules = "custom-rules";
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[TranslationReference]
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static readonly string BotsDisabled = "bots-disabled";
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[TranslationReference]
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static readonly string TwoHumansRequired = "two-humans-required";
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[TranslationReference]
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static readonly string ErrorGameStarted = "error-game-started";
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[TranslationReference]
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static readonly string RequiresPassword = "requires-password";
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[TranslationReference]
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static readonly string IncorrectPassword = "incorrect-password";
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[TranslationReference]
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static readonly string IncompatibleMod = "incompatible-mod";
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[TranslationReference]
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static readonly string IncompatibleVersion = "incompatible-version";
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[TranslationReference]
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static readonly string IncompatibleProtocol = "incompatible-protocol";
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[TranslationReference]
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static readonly string Banned = "banned";
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[TranslationReference]
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static readonly string TempBanned = "temp-banned";
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[TranslationReference]
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static readonly string Full = "full";
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[TranslationReference("player")]
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static readonly string Joined = "joined";
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[TranslationReference]
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static readonly string RequiresForumAccount = "requires-forum-account";
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[TranslationReference]
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static readonly string NoPermission = "no-permission";
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[TranslationReference("command")]
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static readonly string UnknownServerCommand = "unknown-server-command";
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[TranslationReference("player")]
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static readonly string LobbyDisconnected = "lobby-disconnected";
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[TranslationReference("player")]
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static readonly string PlayerDisconnected = "player-disconnected";
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[TranslationReference("player", "team")]
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static readonly string PlayerTeamDisconnected = "player-team-disconnected";
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[TranslationReference("player")]
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static readonly string ObserverDisconnected = "observer-disconnected";
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[TranslationReference("player")]
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public static readonly string NewAdmin = "new-admin";
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[TranslationReference]
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static readonly string YouWereKicked = "you-were-kicked";
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[TranslationReference]
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public static readonly string GameStarted = "game-started";
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public ServerState State
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{
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get => internalState;
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