Remove unused code from Cargo trait
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@@ -283,10 +283,10 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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// Prepare for transport pickup
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// Prepare for transport pickup
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bool LockForPickup(Actor self)
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void LockForPickup(Actor self)
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{
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{
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if (state == State.Locked)
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if (state == State.Locked)
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return false;
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return;
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state = State.Locked;
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state = State.Locked;
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@@ -300,7 +300,6 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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self.QueueActivity(new WaitFor(() => state != State.Locked, false));
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self.QueueActivity(new WaitFor(() => state != State.Locked, false));
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return true;
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}
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}
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void ReleaseLock(Actor self)
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void ReleaseLock(Actor self)
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@@ -317,14 +316,6 @@ namespace OpenRA.Mods.Common.Traits
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takeOffAfterLoad = false;
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takeOffAfterLoad = false;
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}
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}
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public string CursorForOrder(Actor self, Order order)
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{
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if (order.OrderString != "Unload")
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return null;
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return CanUnload() ? Info.UnloadCursor : Info.UnloadBlockedCursor;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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{
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if (order.OrderString != "Unload" || IsEmpty(self) || !self.HasVoice(Info.UnloadVoice))
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if (order.OrderString != "Unload" || IsEmpty(self) || !self.HasVoice(Info.UnloadVoice))
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