Set InitialSpawnDelay to 0
and set the value to 1500 in the default mods.
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int SpawnInterval = 180 * 25;
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[Desc("Delay (in ticks) before the first crate spawns.")]
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public readonly int InitialSpawnDelay = 300 * 25;
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public readonly int InitialSpawnDelay = 0;
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[Desc("Which terrain types can we drop on?")]
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public readonly HashSet<string> ValidGround = new HashSet<string> { "Clear", "Rough", "Road", "Ore", "Beach" };
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