Set InitialSpawnDelay to 0

and set the value to 1500 in the default mods.
This commit is contained in:
abcdefg30
2015-10-16 14:42:11 +02:00
parent 8cbb132764
commit 7624256001
5 changed files with 5 additions and 1 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int SpawnInterval = 180 * 25; public readonly int SpawnInterval = 180 * 25;
[Desc("Delay (in ticks) before the first crate spawns.")] [Desc("Delay (in ticks) before the first crate spawns.")]
public readonly int InitialSpawnDelay = 300 * 25; public readonly int InitialSpawnDelay = 0;
[Desc("Which terrain types can we drop on?")] [Desc("Which terrain types can we drop on?")]
public readonly HashSet<string> ValidGround = new HashSet<string> { "Clear", "Rough", "Road", "Ore", "Beach" }; public readonly HashSet<string> ValidGround = new HashSet<string> { "Clear", "Rough", "Road", "Ore", "Beach" };

View File

@@ -142,6 +142,7 @@ World:
Maximum: 6 Maximum: 6
SpawnInterval: 3000 SpawnInterval: 3000
WaterChance: 0 WaterChance: 0
InitialSpawnDelay: 1500
PathFinder: PathFinder:
ValidateOrder: ValidateOrder:
DebugPauseState: DebugPauseState:

View File

@@ -65,6 +65,7 @@ World:
SpawnInterval: 1500 SpawnInterval: 1500
WaterChance: 0 WaterChance: 0
ValidGround: Sand, Dune, Rock ValidGround: Sand, Dune, Rock
InitialSpawnDelay: 1500
DomainIndex: DomainIndex:
PathfinderDebugOverlay: PathfinderDebugOverlay:
WarheadDebugOverlay: WarheadDebugOverlay:

View File

@@ -107,6 +107,7 @@ World:
Maximum: 3 Maximum: 3
SpawnInterval: 3000 SpawnInterval: 3000
WaterChance: 20 WaterChance: 20
InitialSpawnDelay: 1500
DomainIndex: DomainIndex:
SmudgeLayer@SCORCH: SmudgeLayer@SCORCH:
Type: Scorch Type: Scorch

View File

@@ -161,6 +161,7 @@ World:
SpawnInterval: 3000 SpawnInterval: 3000
WaterChance: 0 WaterChance: 0
ValidGround: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium ValidGround: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium
InitialSpawnDelay: 1500
PathFinder: PathFinder:
ValidateOrder: ValidateOrder:
DebugPauseState: DebugPauseState: