diff --git a/CHANGELOG b/CHANGELOG index 68864018a6..e73556b3bf 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,4 +1,4 @@ -NEW: +20110511: Engine: Fix hotkeys firing on both key down and key up Allow C4 delay to be configurable @@ -16,27 +16,25 @@ NEW: Fix maps with >8 spawnpoints in the game lobby Yaml loader crashes correctly when trying to inherit from a nonexistant actor Yaml loader crashes correctly when trying to remove a nonexistant trait + Modding support for multiple player palettes + Fix several crashes when installing packages Many other general engine improvements - C&C: Fix Viceroid target-scan radius Fix map-placed SAM-sites not being able to attack Commando voice clip when built Commando voice clip after kills - Capturable/repairable unit husks with an engineer - RA: - Fix several bugs related to GPS New unit: Supply truck for donating funds to another player Pilots (sometimes) parachute from shot down planes Bounties on killed units Use RA2 style missile trails + New GPS logic New map: Pressure by seru - Packaging: - Fix several Utility crashes Utility writes a log to support dir when crashing - Fix incorrect ownership of files in deb package + Support for Ubuntu 11.04 + Fix osx crash when run from a path with spaces 20110320 Engine: