Merge pull request #11180 from Mailaender/burning-trees
Added burning trees to the Tiberian Dawn mod
This commit is contained in:
36
OpenRA.Mods.Common/Lint/CheckBuildingFootprint.cs
Normal file
36
OpenRA.Mods.Common/Lint/CheckBuildingFootprint.cs
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation, either version 3 of
|
||||||
|
* the License, or (at your option) any later version. For more
|
||||||
|
* information, see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.Common.Lint
|
||||||
|
{
|
||||||
|
class CheckBuildingFootprint : ILintRulesPass
|
||||||
|
{
|
||||||
|
public void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
|
||||||
|
{
|
||||||
|
foreach (var actorInfo in rules.Actors)
|
||||||
|
{
|
||||||
|
var building = actorInfo.Value.TraitInfoOrDefault<BuildingInfo>();
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||||||
|
if (building == null)
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||||||
|
continue;
|
||||||
|
|
||||||
|
var footprint = building.Footprint.Where(x => !char.IsWhiteSpace(x)).ToArray();
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||||||
|
var dimension = building.Dimensions;
|
||||||
|
if (footprint.Length != dimension.X * dimension.Y)
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|
emitError("Invalid building footprint/dimension for " + actorInfo.Key);
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|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -179,6 +179,7 @@
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|||||||
<Compile Include="HitShapes\Rectangle.cs" />
|
<Compile Include="HitShapes\Rectangle.cs" />
|
||||||
<Compile Include="HitShapes\Capsule.cs" />
|
<Compile Include="HitShapes\Capsule.cs" />
|
||||||
<Compile Include="HitShapes\Circle.cs" />
|
<Compile Include="HitShapes\Circle.cs" />
|
||||||
|
<Compile Include="Lint\CheckBuildingFootprint.cs" />
|
||||||
<Compile Include="Lint\CheckSequences.cs" />
|
<Compile Include="Lint\CheckSequences.cs" />
|
||||||
<Compile Include="Lint\CheckPalettes.cs" />
|
<Compile Include="Lint\CheckPalettes.cs" />
|
||||||
<Compile Include="Lint\CheckPlayers.cs" />
|
<Compile Include="Lint\CheckPlayers.cs" />
|
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@@ -431,6 +432,7 @@
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<Compile Include="Traits\Render\WithChargeAnimation.cs" />
|
<Compile Include="Traits\Render\WithChargeAnimation.cs" />
|
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<Compile Include="Traits\Render\WithChargeOverlay.cs" />
|
<Compile Include="Traits\Render\WithChargeOverlay.cs" />
|
||||||
<Compile Include="Traits\Render\WithCrateBody.cs" />
|
<Compile Include="Traits\Render\WithCrateBody.cs" />
|
||||||
|
<Compile Include="Traits\Render\WithDamageOverlay.cs" />
|
||||||
<Compile Include="Traits\Render\WithDeathAnimation.cs" />
|
<Compile Include="Traits\Render\WithDeathAnimation.cs" />
|
||||||
<Compile Include="Traits\Render\WithDecoration.cs" />
|
<Compile Include="Traits\Render\WithDecoration.cs" />
|
||||||
<Compile Include="Traits\Render\WithDockingAnimation.cs" />
|
<Compile Include="Traits\Render\WithDockingAnimation.cs" />
|
||||||
@@ -447,7 +449,6 @@
|
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<Compile Include="Traits\Render\WithResources.cs" />
|
<Compile Include="Traits\Render\WithResources.cs" />
|
||||||
<Compile Include="Traits\Render\WithSpriteRotorOverlay.cs" />
|
<Compile Include="Traits\Render\WithSpriteRotorOverlay.cs" />
|
||||||
<Compile Include="Traits\Render\WithShadow.cs" />
|
<Compile Include="Traits\Render\WithShadow.cs" />
|
||||||
<Compile Include="Traits\Render\WithSmoke.cs" />
|
|
||||||
<Compile Include="Traits\Render\WithSpriteBody.cs" />
|
<Compile Include="Traits\Render\WithSpriteBody.cs" />
|
||||||
<Compile Include="Traits\Render\WithSpriteTurret.cs" />
|
<Compile Include="Traits\Render\WithSpriteTurret.cs" />
|
||||||
<Compile Include="Traits\Render\WithFacingSpriteBody.cs" />
|
<Compile Include="Traits\Render\WithFacingSpriteBody.cs" />
|
||||||
|
|||||||
74
OpenRA.Mods.Common/Traits/Render/WithDamageOverlay.cs
Normal file
74
OpenRA.Mods.Common/Traits/Render/WithDamageOverlay.cs
Normal file
@@ -0,0 +1,74 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation, either version 3 of
|
||||||
|
* the License, or (at your option) any later version. For more
|
||||||
|
* information, see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
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|
using OpenRA.Graphics;
|
||||||
|
using OpenRA.Mods.Common.Warheads;
|
||||||
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.Common.Traits.Render
|
||||||
|
{
|
||||||
|
[Desc("Renders an overlay when the actor is taking heavy damage.")]
|
||||||
|
public class WithDamageOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
||||||
|
{
|
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|
public readonly string Image = "smoke_m";
|
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|
|
||||||
|
[SequenceReference("Image")] public readonly string IdleSequence = "idle";
|
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|
[SequenceReference("Image")] public readonly string LoopSequence = "loop";
|
||||||
|
[SequenceReference("Image")] public readonly string EndSequence = "end";
|
||||||
|
|
||||||
|
[Desc("Damage types that this should be used for (defined on the warheads).",
|
||||||
|
"Leave empty to disable all filtering.")]
|
||||||
|
public readonly HashSet<string> DamageTypes = new HashSet<string>();
|
||||||
|
|
||||||
|
[Desc("Trigger when Undamaged, Light, Medium, Heavy, Critical or Dead.")]
|
||||||
|
public readonly DamageState MinimumDamageState = DamageState.Heavy;
|
||||||
|
public readonly DamageState MaximumDamageState = DamageState.Dead;
|
||||||
|
|
||||||
|
public object Create(ActorInitializer init) { return new WithDamageOverlay(init.Self, this); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WithDamageOverlay : INotifyDamage
|
||||||
|
{
|
||||||
|
readonly WithDamageOverlayInfo info;
|
||||||
|
readonly Animation anim;
|
||||||
|
|
||||||
|
bool isSmoking;
|
||||||
|
|
||||||
|
public WithDamageOverlay(Actor self, WithDamageOverlayInfo info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
|
||||||
|
var rs = self.Trait<RenderSprites>();
|
||||||
|
|
||||||
|
anim = new Animation(self.World, info.Image);
|
||||||
|
rs.Add(new AnimationWithOffset(anim, null, () => !isSmoking));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Damaged(Actor self, AttackInfo e)
|
||||||
|
{
|
||||||
|
var warhead = e.Warhead as DamageWarhead;
|
||||||
|
if (info.DamageTypes.Count > 0 && (warhead != null && !warhead.DamageTypes.Overlaps(info.DamageTypes)))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (isSmoking) return;
|
||||||
|
if (e.Damage < 0) return; /* getting healed */
|
||||||
|
if (e.DamageState < info.MinimumDamageState) return;
|
||||||
|
if (e.DamageState > info.MaximumDamageState) return;
|
||||||
|
|
||||||
|
isSmoking = true;
|
||||||
|
anim.PlayThen(info.IdleSequence,
|
||||||
|
() => anim.PlayThen(info.LoopSequence,
|
||||||
|
() => anim.PlayThen(info.EndSequence,
|
||||||
|
() => isSmoking = false)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
#region Copyright & License Information
|
|
||||||
/*
|
|
||||||
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
|
||||||
* available to you under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation, either version 3 of
|
|
||||||
* the License, or (at your option) any later version. For more
|
|
||||||
* information, see COPYING.
|
|
||||||
*/
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
using OpenRA.Graphics;
|
|
||||||
using OpenRA.Traits;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Traits.Render
|
|
||||||
{
|
|
||||||
[Desc("Renders an overlay when the actor is taking heavy damage.")]
|
|
||||||
public class WithSmokeInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
|
||||||
{
|
|
||||||
public readonly string Sequence = "smoke_m";
|
|
||||||
|
|
||||||
[SequenceReference("Sequence")] public readonly string IdleSequence = "idle";
|
|
||||||
[SequenceReference("Sequence")] public readonly string LoopSequence = "loop";
|
|
||||||
[SequenceReference("Sequence")] public readonly string EndSequence = "end";
|
|
||||||
|
|
||||||
public object Create(ActorInitializer init) { return new WithSmoke(init.Self, this); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class WithSmoke : INotifyDamage
|
|
||||||
{
|
|
||||||
readonly WithSmokeInfo info;
|
|
||||||
readonly Animation anim;
|
|
||||||
|
|
||||||
bool isSmoking;
|
|
||||||
|
|
||||||
public WithSmoke(Actor self, WithSmokeInfo info)
|
|
||||||
{
|
|
||||||
this.info = info;
|
|
||||||
|
|
||||||
var rs = self.Trait<RenderSprites>();
|
|
||||||
|
|
||||||
anim = new Animation(self.World, info.Sequence);
|
|
||||||
rs.Add(new AnimationWithOffset(anim, null, () => !isSmoking));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Damaged(Actor self, AttackInfo e)
|
|
||||||
{
|
|
||||||
if (isSmoking) return;
|
|
||||||
if (e.Damage < 0) return; /* getting healed */
|
|
||||||
if (e.DamageState < DamageState.Heavy) return;
|
|
||||||
|
|
||||||
isSmoking = true;
|
|
||||||
anim.PlayThen(info.IdleSequence,
|
|
||||||
() => anim.PlayThen(info.LoopSequence,
|
|
||||||
() => anim.PlayBackwardsThen(info.EndSequence,
|
|
||||||
() => isSmoking = false)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -788,6 +788,22 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
|||||||
n.Key = "DetonationDelay";
|
n.Key = "DetonationDelay";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// WithSmoke was refactored to become more generic and Sequence/Image notation has been unified.
|
||||||
|
if (engineVersion < 20160528)
|
||||||
|
{
|
||||||
|
if (depth == 1 && node.Key.StartsWith("WithSmoke"))
|
||||||
|
{
|
||||||
|
var s = node.Value.Nodes.FirstOrDefault(n => n.Key == "Sequence");
|
||||||
|
if (s != null)
|
||||||
|
s.Key = "Image";
|
||||||
|
|
||||||
|
var parts = node.Key.Split('@');
|
||||||
|
node.Key = "WithDamageOverlay";
|
||||||
|
if (parts.Length > 1)
|
||||||
|
node.Key += "@" + parts[1];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
|
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -79,7 +79,7 @@
|
|||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
WithSmoke:
|
WithDamageOverlay:
|
||||||
WithFacingSpriteBody:
|
WithFacingSpriteBody:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
@@ -447,7 +447,7 @@
|
|||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
WithSmoke:
|
WithDamageOverlay:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeShip
|
Weapon: UnitExplodeShip
|
||||||
EmptyWeapon: UnitExplodeShip
|
EmptyWeapon: UnitExplodeShip
|
||||||
@@ -635,10 +635,40 @@
|
|||||||
HP: 500
|
HP: 500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
|
Targetable:
|
||||||
|
TargetTypes: Trees
|
||||||
|
WithDamageOverlay@SmallBurn:
|
||||||
|
DamageType: Incendiary
|
||||||
|
Image: burn-s
|
||||||
|
MinimumDamageState: Light
|
||||||
|
MaximumDamageState: Medium
|
||||||
|
WithDamageOverlay@MediumBurn:
|
||||||
|
DamageType: Incendiary
|
||||||
|
Image: burn-m
|
||||||
|
MinimumDamageState: Medium
|
||||||
|
MaximumDamageState: Heavy
|
||||||
|
WithDamageOverlay@LargeBurn:
|
||||||
|
DamageType: Incendiary
|
||||||
|
Image: burn-l
|
||||||
|
MinimumDamageState: Heavy
|
||||||
|
MaximumDamageState: Dead
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
HiddenUnderShroud:
|
HiddenUnderShroud:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
|
||||||
|
^TreeHusk:
|
||||||
|
Inherits@1: ^SpriteActor
|
||||||
|
AppearsOnRadar:
|
||||||
|
Building:
|
||||||
|
Footprint: __ x_
|
||||||
|
Dimensions: 2,2
|
||||||
|
WithSpriteBody:
|
||||||
|
Tooltip:
|
||||||
|
Name: Tree (Burnt)
|
||||||
|
ShowOwnerRow: false
|
||||||
|
FrozenUnderFog:
|
||||||
|
ScriptTriggers:
|
||||||
|
|
||||||
^TibTree:
|
^TibTree:
|
||||||
Inherits@1: ^SpriteActor
|
Inherits@1: ^SpriteActor
|
||||||
Tooltip:
|
Tooltip:
|
||||||
|
|||||||
@@ -69,42 +69,99 @@ T01:
|
|||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T01.Husk
|
||||||
|
|
||||||
|
T01.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T02:
|
T02:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T02.Husk
|
||||||
|
|
||||||
|
T02.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T03:
|
T03:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T03.Husk
|
||||||
|
|
||||||
|
T03.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T04:
|
T04:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: DESERT
|
RequireTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T04.Husk
|
||||||
|
|
||||||
|
T04.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
RequireTilesets: DESERT
|
||||||
|
|
||||||
T05:
|
T05:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T05.Husk
|
||||||
|
|
||||||
|
T05.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T06:
|
T06:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T06.Husk
|
||||||
|
|
||||||
|
T06.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T07:
|
T07:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T07.Husk
|
||||||
|
|
||||||
|
T07.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T08:
|
T08:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: x_
|
Footprint: x_
|
||||||
Dimensions: 2,1
|
Dimensions: 2,1
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T08.Husk
|
||||||
|
|
||||||
|
T08.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: x_
|
||||||
|
Dimensions: 2,1
|
||||||
|
|
||||||
T09:
|
T09:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -113,6 +170,16 @@ T09:
|
|||||||
Dimensions: 2,1
|
Dimensions: 2,1
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: DESERT
|
RequireTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T09.Husk
|
||||||
|
|
||||||
|
T09.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: x_
|
||||||
|
Dimensions: 2,1
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T10:
|
T10:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -120,6 +187,15 @@ T10:
|
|||||||
Footprint: __ xx
|
Footprint: __ xx
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T10.Husk
|
||||||
|
|
||||||
|
T10.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: __ xx
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T11:
|
T11:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -127,21 +203,53 @@ T11:
|
|||||||
Footprint: __ xx
|
Footprint: __ xx
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T11.Husk
|
||||||
|
|
||||||
|
T11.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: __ xx
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T12:
|
T12:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T12.Husk
|
||||||
|
|
||||||
|
T12.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T13:
|
T13:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T13.Husk
|
||||||
|
|
||||||
|
T13.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T14:
|
T14:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T14.Husk
|
||||||
|
|
||||||
|
T14.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T15:
|
T15:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -150,21 +258,52 @@ T15:
|
|||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T15.Husk
|
||||||
|
|
||||||
|
T15.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: ___ xx_
|
||||||
|
Dimensions: 3,2
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T16:
|
T16:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T16.Husk
|
||||||
|
|
||||||
|
T16.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T17:
|
T17:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T17.Husk
|
||||||
|
|
||||||
|
T17.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
T18:
|
T18:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: DESERT
|
RequireTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: T18.Husk
|
||||||
|
|
||||||
|
T18.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
EditorTilesetFilter:
|
||||||
|
RequireTilesets: DESERT
|
||||||
|
|
||||||
TC01:
|
TC01:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -173,6 +312,16 @@ TC01:
|
|||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: TC01.Husk
|
||||||
|
|
||||||
|
TC01.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: ___ xx_
|
||||||
|
Dimensions: 3,2
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
TC02:
|
TC02:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -181,6 +330,16 @@ TC02:
|
|||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: TC02.Husk
|
||||||
|
|
||||||
|
TC02.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: _x_ xx_
|
||||||
|
Dimensions: 3,2
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
TC03:
|
TC03:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -189,6 +348,16 @@ TC03:
|
|||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: TC03.Husk
|
||||||
|
|
||||||
|
TC03.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: _x_ xx_
|
||||||
|
Dimensions: 3,2
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
TC04:
|
TC04:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -197,6 +366,16 @@ TC04:
|
|||||||
Dimensions: 4,3
|
Dimensions: 4,3
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: TC04.Husk
|
||||||
|
|
||||||
|
TC04.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: ____ xxx_ x___
|
||||||
|
Dimensions: 4,3
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|
||||||
TC05:
|
TC05:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
@@ -205,3 +384,13 @@ TC05:
|
|||||||
Dimensions: 4,3
|
Dimensions: 4,3
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: DESERT
|
ExcludeTilesets: DESERT
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: TC05.Husk
|
||||||
|
|
||||||
|
TC05.Husk:
|
||||||
|
Inherits: ^TreeHusk
|
||||||
|
Building:
|
||||||
|
Footprint: __x_ xxx_ _xx_
|
||||||
|
Dimensions: 4,3
|
||||||
|
EditorTilesetFilter:
|
||||||
|
ExcludeTilesets: DESERT
|
||||||
|
|||||||
@@ -60,6 +60,14 @@ tc04:
|
|||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
|
tc04.husk:
|
||||||
|
Defaults: tc04
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
|
Start: 2
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
Length: 8
|
Length: 8
|
||||||
@@ -73,6 +81,14 @@ tc05:
|
|||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
|
tc05.husk:
|
||||||
|
Defaults: tc05
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
|
Start: 2
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
Length: 8
|
Length: 8
|
||||||
@@ -84,7 +100,13 @@ tc03:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
tc03.husk:
|
||||||
|
Defaults: tc03
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -97,7 +119,13 @@ tc02:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
tc02.husk:
|
||||||
|
Defaults: tc02
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -110,7 +138,13 @@ tc01:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
tc01.husk:
|
||||||
|
Defaults: tc01
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -121,7 +155,11 @@ t18:
|
|||||||
Defaults:
|
Defaults:
|
||||||
AddExtension: false
|
AddExtension: false
|
||||||
idle: t18.des
|
idle: t18.des
|
||||||
damaged-idle: t18.des
|
|
||||||
|
t18.husk:
|
||||||
|
Defaults: t18
|
||||||
|
AddExtension: false
|
||||||
|
idle: t18.des
|
||||||
Start: 1
|
Start: 1
|
||||||
dead: t18.des
|
dead: t18.des
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -134,7 +172,13 @@ t17:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t17.husk:
|
||||||
|
Defaults: t17
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -147,7 +191,13 @@ t16:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t16.husk:
|
||||||
|
Defaults: t16
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -160,7 +210,13 @@ t15:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t15.husk:
|
||||||
|
Defaults: t15
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -173,7 +229,13 @@ t14:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t14.husk:
|
||||||
|
Defaults: t14
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -186,7 +248,13 @@ t13:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t13.husk:
|
||||||
|
Defaults: t13
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -199,7 +267,13 @@ t12:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t12.husk:
|
||||||
|
Defaults: t12
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -212,7 +286,13 @@ t11:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t11.husk:
|
||||||
|
Defaults: t11
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -225,7 +305,13 @@ t10:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t10.husk:
|
||||||
|
Defaults: t10
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -236,7 +322,11 @@ t09:
|
|||||||
Defaults:
|
Defaults:
|
||||||
AddExtension: false
|
AddExtension: false
|
||||||
idle: t09.des
|
idle: t09.des
|
||||||
damaged-idle: t09.des
|
|
||||||
|
t09.husk:
|
||||||
|
Defaults: t09
|
||||||
|
AddExtension: false
|
||||||
|
idle: t09.des
|
||||||
Start: 1
|
Start: 1
|
||||||
dead: t09.des
|
dead: t09.des
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -247,7 +337,13 @@ t08:
|
|||||||
Defaults:
|
Defaults:
|
||||||
UseTilesetExtension: true
|
UseTilesetExtension: true
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t08.husk:
|
||||||
|
Defaults: t08
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -260,7 +356,13 @@ t07:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t07.husk:
|
||||||
|
Defaults: t07
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -273,7 +375,13 @@ t06:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t06.husk:
|
||||||
|
Defaults: t06
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -286,7 +394,13 @@ t05:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t05.husk:
|
||||||
|
Defaults: t05
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -297,7 +411,11 @@ t04:
|
|||||||
Defaults:
|
Defaults:
|
||||||
AddExtension: false
|
AddExtension: false
|
||||||
idle: t04.des
|
idle: t04.des
|
||||||
damaged-idle: t04.des
|
|
||||||
|
t04.husk:
|
||||||
|
Defaults: t04
|
||||||
|
AddExtension: false
|
||||||
|
idle: t04.des
|
||||||
Start: 1
|
Start: 1
|
||||||
dead: t04.des
|
dead: t04.des
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -310,7 +428,13 @@ t03:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t03.husk:
|
||||||
|
Defaults: t03
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -323,7 +447,13 @@ t02:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t02.husk:
|
||||||
|
Defaults: t02
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
@@ -336,7 +466,13 @@ t01:
|
|||||||
TilesetOverrides:
|
TilesetOverrides:
|
||||||
DESERT: TEMPERAT
|
DESERT: TEMPERAT
|
||||||
idle:
|
idle:
|
||||||
damaged-idle:
|
|
||||||
|
t01.husk:
|
||||||
|
Defaults: t01
|
||||||
|
UseTilesetExtension: true
|
||||||
|
TilesetOverrides:
|
||||||
|
DESERT: TEMPERAT
|
||||||
|
idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
dead:
|
dead:
|
||||||
Start: 2
|
Start: 2
|
||||||
|
|||||||
@@ -13,6 +13,45 @@ fire:
|
|||||||
Offset: 0,-3
|
Offset: 0,-3
|
||||||
ZOffset: 1023
|
ZOffset: 1023
|
||||||
|
|
||||||
|
burn-l:
|
||||||
|
idle:
|
||||||
|
Length: *
|
||||||
|
ZOffset: 512
|
||||||
|
loop:
|
||||||
|
Start: 16
|
||||||
|
Length: 44
|
||||||
|
ZOffset: 512
|
||||||
|
end:
|
||||||
|
Start: 60
|
||||||
|
Length: 6
|
||||||
|
ZOffset: 512
|
||||||
|
|
||||||
|
burn-m:
|
||||||
|
idle:
|
||||||
|
Length: *
|
||||||
|
ZOffset: 512
|
||||||
|
loop:
|
||||||
|
Start: 16
|
||||||
|
Length: 44
|
||||||
|
ZOffset: 512
|
||||||
|
end:
|
||||||
|
Start: 60
|
||||||
|
Length: 6
|
||||||
|
ZOffset: 512
|
||||||
|
|
||||||
|
burn-s:
|
||||||
|
idle:
|
||||||
|
Length: *
|
||||||
|
ZOffset: 512
|
||||||
|
loop:
|
||||||
|
Start: 12
|
||||||
|
Length: 46
|
||||||
|
ZOffset: 512
|
||||||
|
end:
|
||||||
|
Start: 59
|
||||||
|
Length: 5
|
||||||
|
ZOffset: 512
|
||||||
|
|
||||||
120mm:
|
120mm:
|
||||||
idle:
|
idle:
|
||||||
ZOffset: 1023
|
ZOffset: 1023
|
||||||
@@ -28,7 +67,8 @@ smoke_m:
|
|||||||
Offset: 2, -5
|
Offset: 2, -5
|
||||||
ZOffset: 512
|
ZOffset: 512
|
||||||
end:
|
end:
|
||||||
Length: 26
|
Start: 26
|
||||||
|
Length: -26
|
||||||
Offset: 2, -5
|
Offset: 2, -5
|
||||||
ZOffset: 512
|
ZOffset: 512
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
Flamethrower:
|
Flamethrower:
|
||||||
|
ValidTargets: Ground, Trees
|
||||||
ReloadDelay: 55
|
ReloadDelay: 55
|
||||||
Range: 2c512
|
Range: 2c512
|
||||||
InvalidTargets: Wall
|
InvalidTargets: Wall
|
||||||
@@ -8,13 +9,14 @@ Flamethrower:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 40
|
Damage: 40
|
||||||
|
ValidTargets: Ground, Trees
|
||||||
InvalidTargets: Wall
|
InvalidTargets: Wall
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 100
|
Light: 100
|
||||||
Heavy: 20
|
Heavy: 20
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -22,6 +24,7 @@ Flamethrower:
|
|||||||
ImpactSounds: flamer2.aud
|
ImpactSounds: flamer2.aud
|
||||||
|
|
||||||
BigFlamer:
|
BigFlamer:
|
||||||
|
ValidTargets: Ground, Trees
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 3c512
|
Range: 3c512
|
||||||
InvalidTargets: Wall
|
InvalidTargets: Wall
|
||||||
@@ -34,12 +37,13 @@ BigFlamer:
|
|||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 75
|
Damage: 75
|
||||||
InvalidTargets: Wall
|
InvalidTargets: Wall
|
||||||
|
ValidTargets: Ground, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 67
|
Light: 67
|
||||||
Heavy: 25
|
Heavy: 25
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -93,7 +97,7 @@ Grenade:
|
|||||||
ImpactSounds: xplos.aud
|
ImpactSounds: xplos.aud
|
||||||
|
|
||||||
Napalm:
|
Napalm:
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water, Trees
|
||||||
ReloadDelay: 4
|
ReloadDelay: 4
|
||||||
Range: 2c0
|
Range: 2c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
@@ -104,13 +108,13 @@ Napalm:
|
|||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 100
|
Light: 100
|
||||||
Heavy: 80
|
Heavy: 80
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
|
|||||||
@@ -1,17 +1,17 @@
|
|||||||
Atomic:
|
Atomic:
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
Report: nukemisl.aud
|
Report: nukemisl.aud
|
||||||
Warhead@1Dam_impact: SpreadDamage
|
Warhead@1Dam_impact: SpreadDamage
|
||||||
Spread: 1c0
|
Spread: 1c0
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 50
|
Heavy: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@2Eff_impact: CreateEffect
|
Warhead@2Eff_impact: CreateEffect
|
||||||
Explosions: nuke_explosion
|
Explosions: nuke_explosion
|
||||||
ImpactSounds: nukexplo.aud
|
ImpactSounds: nukexplo.aud
|
||||||
@@ -26,7 +26,7 @@ Atomic:
|
|||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 50
|
Heavy: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@4Res_areanukea: DestroyResource
|
Warhead@4Res_areanukea: DestroyResource
|
||||||
Size: 3
|
Size: 3
|
||||||
Delay: 3
|
Delay: 3
|
||||||
@@ -42,13 +42,13 @@ Atomic:
|
|||||||
Damage: 50
|
Damage: 50
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 6
|
Delay: 6
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 50
|
Heavy: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@8Res_areanukeb: DestroyResource
|
Warhead@8Res_areanukeb: DestroyResource
|
||||||
Size: 4
|
Size: 4
|
||||||
Delay: 6
|
Delay: 6
|
||||||
@@ -61,13 +61,13 @@ Atomic:
|
|||||||
Damage: 20
|
Damage: 20
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 9
|
Delay: 9
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 50
|
Heavy: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@11Res_areanukec: DestroyResource
|
Warhead@11Res_areanukec: DestroyResource
|
||||||
Size: 5
|
Size: 5
|
||||||
Delay: 9
|
Delay: 9
|
||||||
@@ -77,13 +77,13 @@ Atomic:
|
|||||||
Delay: 9
|
Delay: 9
|
||||||
|
|
||||||
IonCannon:
|
IonCannon:
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
Warhead@1Dam_impact: SpreadDamage
|
Warhead@1Dam_impact: SpreadDamage
|
||||||
Range: 0, 1c1, 2c1, 2c512
|
Range: 0, 1c1, 2c1, 2c512
|
||||||
Damage: 100
|
Damage: 100
|
||||||
Falloff: 1000, 1000, 250, 100
|
Falloff: 1000, 1000, 250, 100
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air, Trees
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||||
Warhead@2Smu_impact: LeaveSmudge
|
Warhead@2Smu_impact: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Smu_area: LeaveSmudge
|
Warhead@3Smu_area: LeaveSmudge
|
||||||
|
|||||||
@@ -99,7 +99,7 @@
|
|||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Vehicle
|
String: Vehicle
|
||||||
WithSmoke:
|
WithDamageOverlay:
|
||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -325,7 +325,7 @@
|
|||||||
RepairableNear:
|
RepairableNear:
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Ship
|
String: Ship
|
||||||
WithSmoke:
|
WithDamageOverlay:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeShip
|
Weapon: UnitExplodeShip
|
||||||
EmptyWeapon: UnitExplodeShip
|
EmptyWeapon: UnitExplodeShip
|
||||||
|
|||||||
@@ -132,7 +132,8 @@ smoke_m:
|
|||||||
Offset: 2, -5
|
Offset: 2, -5
|
||||||
ZOffset: 512
|
ZOffset: 512
|
||||||
end:
|
end:
|
||||||
Length: 26
|
Start: 26
|
||||||
|
Length: -26
|
||||||
Offset: 2, -5
|
Offset: 2, -5
|
||||||
ZOffset: 512
|
ZOffset: 512
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user