Fix two outdated comments.
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@@ -38,7 +38,7 @@ namespace OpenRA.Graphics
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float sr = 0;
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float sb = 0;
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// See shp.vert for documentation on the channel attribute format
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// See combined.vert for documentation on the channel attribute format
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var attribC = r.Channel == TextureChannel.RGBA ? 0x02 : ((byte)r.Channel) << 1 | 0x01;
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attribC |= samplers.X << 6;
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var ss = r as SpriteWithSecondaryData;
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