Fix TS effect translucency/lighting effects.

This commit is contained in:
Paul Chote
2021-02-12 23:02:11 +00:00
committed by teinarss
parent 0975102e92
commit 76a10283c4
19 changed files with 99 additions and 62 deletions

View File

@@ -134,46 +134,65 @@ explosion:
Length: *
ZOffset: 511
Offset: 0, 0, 24
AlphaFade: True
IgnoreWorldTint: True
building: twlt070
Offset: 0, 0, 36
ionring: ring1
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam: ionbeam
Offset: 0, -60, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam2: ionbeam
Offset: 0, -180, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam3: ionbeam
Offset: 0, -300, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam4: ionbeam
Offset: 0, -420, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam5: ionbeam
Offset: 0, -540, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam6: ionbeam
Offset: 0, -660, 60
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
pulse_explosion: pulsefx2
BlendMode: Additive
ZRamp: 1
Tick: 80
small_watersplash: h2o_exp2
IgnoreWorldTint: False
AlphaFade: False
Alpha: 0.5
large_watersplash: h2o_exp1
Offset: 0, 0, 39
IgnoreWorldTint: False
AlphaFade: False
Alpha: 0.5
water_piff: w_piff
IgnoreWorldTint: False
water_piffs: w_piffs
IgnoreWorldTint: False
piff: piff
IgnoreWorldTint: False
piffs: piffpiff
IgnoreWorldTint: False
small_explosion: explosml
medium_explosion: explomed
Offset: 0, 0, 27
@@ -208,21 +227,29 @@ explosion:
verylarge_twlt: twlt100
Offset: 0, 0, 51
tiny_grey_explosion: xgrysml1
IgnoreWorldTint: False
small_grey_explosion: xgrysml2
IgnoreWorldTint: False
medium_grey_explosion: xgrymed1
IgnoreWorldTint: False
large_grey_explosion: xgrymed2
IgnoreWorldTint: False
droppod_explosion: droppod
Length: 8
Tick: 360
IgnoreWorldTint: False
droppod2_explosion: droppod2
Length: 8
Tick: 360
IgnoreWorldTint: False
droppody_explosion: droppody
Length: 8
Tick: 360
IgnoreWorldTint: False
droppody2_explosion: droppody2
Length: 8
Tick: 360
IgnoreWorldTint: False
discus:
idle:
@@ -267,6 +294,7 @@ torpedo:
Length: *
ZOffset: 1023
Offset: 0, 0, 8
IgnoreWorldTint: True
flameall:
idle:
@@ -275,50 +303,64 @@ flameall:
Tick: 160
ZOffset: 1023
Offset: 0, 0, 24
IgnoreWorldTint: True
Alpha: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.1
largesmoke:
idle: lgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
smallsmoke:
idle: sgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
large_smoke_trail:
idle: smokey
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
small_smoke_trail:
idle: smokey2
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
largefire:
idle: fire1
Length: *
Offset: 0, 0, 36
Alpha: 0.5
IgnoreWorldTint: True
mediumfire:
idle: fire2
Length: *
Offset: 0, 0, 24
Alpha: 0.5
IgnoreWorldTint: True
smallfire:
idle: fire3
Length: *
Offset: 0, 0, 24
Alpha: 0.5
IgnoreWorldTint: True
tinyfire:
idle: fire4
Length: *
Offset: 0, 0, 24
Alpha: 0.75
IgnoreWorldTint: True
moveflsh:
idle: ring
@@ -327,6 +369,7 @@ moveflsh:
ZOffset: 2047
Offset: 0, 0, 48
ZRamp: 1
AlphaFade: True
wake:
idle: wake2
@@ -335,7 +378,7 @@ wake:
ZOffset: -512
ZRamp: 1
Offset: 0, 0, 1
BlendMode: Translucent
AlphaFade: True
resources:
Defaults:
@@ -675,3 +718,4 @@ podring:
idle:
Frames: 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Length: *
AlphaFade: True