Split off a new UpdatePath for changes not going into prep-1908
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@@ -115,9 +115,9 @@ namespace OpenRA.Mods.Common.UpdateRules
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new RemoveAttackSuicides(),
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new RemoveAttackSuicides(),
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}),
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}),
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new UpdatePath("release-20190314", new UpdateRule[]
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new UpdatePath("release-20190314", "playtest-20190825", new UpdateRule[]
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{
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{
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// Bleed only changes here
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// Prep only changes here
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new MultipleDeploySounds(),
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new MultipleDeploySounds(),
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new RemoveSimpleBeacon(),
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new RemoveSimpleBeacon(),
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new MakeMobilePausableConditional(),
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new MakeMobilePausableConditional(),
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@@ -134,7 +134,9 @@ namespace OpenRA.Mods.Common.UpdateRules
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new AddAircraftIdleBehavior(),
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new AddAircraftIdleBehavior(),
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new RenameSearchRadius(),
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new RenameSearchRadius(),
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new RemoveMoveIntoWorldFromExit(),
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new RemoveMoveIntoWorldFromExit(),
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})
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}),
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new UpdatePath("playtest-20190825", new UpdateRule[0])
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};
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};
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public static IEnumerable<UpdateRule> FromSource(ObjectCreator objectCreator, string source, bool chain = true)
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public static IEnumerable<UpdateRule> FromSource(ObjectCreator objectCreator, string source, bool chain = true)
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