make RenderBuildingOre slightly more robust; remove some junk
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@@ -18,14 +18,9 @@ namespace OpenRA.Mods.RA.Render
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public override object Create(ActorInitializer init) { return new RenderBuildingTurreted( init, this ); }
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}
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class RenderBuildingTurreted : RenderBuilding, INotifyBuildComplete
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class RenderBuildingTurreted : RenderBuilding
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{
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public RenderBuildingTurreted( ActorInitializer init, RenderBuildingInfo info )
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: base(init, info, () => init.self.Trait<Turreted>().turretFacing) { }
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public void BuildingComplete( Actor self )
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{
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anim.Play( "idle" );
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}
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}
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}
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