Merge pull request #9288 from RoosterDragon/action-queue-order
Fix ActionQueue ordering
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42
OpenRA.Test/OpenRA.Game/ActionQueueTest.cs
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42
OpenRA.Test/OpenRA.Game/ActionQueueTest.cs
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@@ -0,0 +1,42 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using OpenRA.Primitives;
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namespace OpenRA.Test.OpenRA.Game
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{
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[TestFixture]
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class ActionQueueTest
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{
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[TestCase(TestName = "ActionQueue performs actions in order of time, then insertion order.")]
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public void ActionsArePerformedOrderedByTimeThenByInsertionOrder()
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{
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var list = new List<int>();
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var queue = new ActionQueue();
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queue.Add(() => list.Add(1), 0);
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queue.Add(() => list.Add(7), 2);
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queue.Add(() => list.Add(8), 2);
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queue.Add(() => list.Add(4), 1);
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queue.Add(() => list.Add(2), 0);
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queue.Add(() => list.Add(3), 0);
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queue.Add(() => list.Add(9), 2);
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queue.Add(() => list.Add(5), 1);
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queue.Add(() => list.Add(6), 1);
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queue.PerformActions(1);
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queue.PerformActions(2);
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queue.PerformActions(3);
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if (!list.SequenceEqual(new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }))
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Assert.Fail("Actions were not performed in the correct order. Actual order was: " + string.Join(", ", list));
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}
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}
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}
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@@ -45,6 +45,7 @@
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="OpenRA.Game\ActionQueueTest.cs" />
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<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
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<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
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<Compile Include="OpenRA.Game\CoordinateTest.cs" />
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