Changes Weapon.Impact() to use Target (from WPos).

This commit is contained in:
UberWaffe
2014-08-19 21:32:05 +02:00
parent c25c3441fb
commit 76ccb0cf00
15 changed files with 28 additions and 17 deletions

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.D2k
if (health.HP <= damageThreshold || --damageTicks > 0)
return;
weapon.Impact(self.CenterPosition, self.World.WorldActor, Enumerable.Empty<int>());
weapon.Impact(Target.FromActor(self), self.World.WorldActor, Enumerable.Empty<int>());
damageTicks = weapon.ReloadDelay;
}
}