Changes Weapon.Impact() to use Target (from WPos).

This commit is contained in:
UberWaffe
2014-08-19 21:32:05 +02:00
parent c25c3441fb
commit 76ccb0cf00
15 changed files with 28 additions and 17 deletions

View File

@@ -55,7 +55,8 @@ namespace OpenRA.Mods.RA.Air
if (info.Explosion != null)
{
var weapon = self.World.Map.Rules.Weapons[info.Explosion.ToLowerInvariant()];
weapon.Impact(self.CenterPosition, self, Enumerable.Empty<int>());
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
weapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty<int>());
}
self.Destroy();