Changes Weapon.Impact() to use Target (from WPos).

This commit is contained in:
UberWaffe
2014-08-19 21:32:05 +02:00
parent c25c3441fb
commit 76ccb0cf00
15 changed files with 28 additions and 17 deletions

View File

@@ -299,7 +299,9 @@ namespace OpenRA.Mods.RA
self.World.AddFrameEndTask(w =>
{
var weapon = saboteur.World.Map.Rules.Weapons[Info.DemolishWeapon.ToLowerInvariant()];
weapon.Impact(self.CenterPosition, saboteur, Enumerable.Empty<int>());
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
weapon.Impact(Target.FromPos(self.CenterPosition), saboteur, Enumerable.Empty<int>());
self.World.WorldActor.Trait<ScreenShaker>().AddEffect(15, self.CenterPosition, 6);
self.Kill(saboteur);
});