Remove key handling from ContainerWidget
It has no business handling key input. This was used only for opening the ingame chat and replacing it with a `LogicKeyListener` was trivial.
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@@ -632,8 +632,6 @@ namespace OpenRA.Widgets
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public override string GetCursor(int2 pos) { return null; }
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public override Widget Clone() { return new ContainerWidget(this); }
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public Func<KeyInput, bool> OnKeyPress = _ => false;
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public override bool HandleKeyPress(KeyInput e) { return OnKeyPress(e); }
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public override bool HandleMouseInput(MouseInput mi)
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{
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