@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -18,65 +19,88 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
public class ServerBrowserLogic
|
||||
{
|
||||
GameServer currentServer = null;
|
||||
ScrollItemWidget ServerTemplate;
|
||||
GameServer currentServer;
|
||||
ScrollItemWidget serverTemplate;
|
||||
|
||||
enum SearchStatus { Fetching, Failed, NoGames, Hidden }
|
||||
SearchStatus searchStatus = SearchStatus.Fetching;
|
||||
|
||||
public string ProgressLabelText()
|
||||
{
|
||||
switch (searchStatus)
|
||||
{
|
||||
case SearchStatus.Fetching: return "Fetching game list...";
|
||||
case SearchStatus.Failed: return "Failed to contact master server.";
|
||||
case SearchStatus.NoGames: return "No games found.";
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public ServerBrowserLogic(Widget widget)
|
||||
public ServerBrowserLogic(Widget widget, Action openLobby, Action onExit)
|
||||
{
|
||||
var bg = widget.GetWidget("JOINSERVER_BG");
|
||||
var panel = widget;
|
||||
var sl = panel.GetWidget<ScrollPanelWidget>("SERVER_LIST");
|
||||
|
||||
bg.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = true;
|
||||
bg.GetWidget<LabelWidget>("JOINSERVER_PROGRESS_TITLE").Text = "Fetching game list...";
|
||||
|
||||
ServerList.Query(RefreshServerList);
|
||||
|
||||
bg.GetWidget("SERVER_INFO").IsVisible = () => currentServer != null;
|
||||
var preview = bg.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
|
||||
preview.Map = () => CurrentMap();
|
||||
preview.IsVisible = () => CurrentMap() != null;
|
||||
|
||||
bg.GetWidget<LabelWidget>("SERVER_IP").GetText = () => currentServer.Address;
|
||||
bg.GetWidget<LabelWidget>("SERVER_MODS").GetText = () => GenerateModsLabel(currentServer);
|
||||
bg.GetWidget<LabelWidget>("MAP_TITLE").GetText = () => (CurrentMap() != null) ? CurrentMap().Title : "Unknown";
|
||||
bg.GetWidget<LabelWidget>("MAP_PLAYERS").GetText = () =>
|
||||
// Menu buttons
|
||||
var refreshButton = panel.GetWidget<ButtonWidget>("REFRESH_BUTTON");
|
||||
refreshButton.IsDisabled = () => searchStatus == SearchStatus.Fetching;
|
||||
refreshButton.OnClick = () =>
|
||||
{
|
||||
if (currentServer == null)
|
||||
return "";
|
||||
string ret = currentServer.Players.ToString();
|
||||
if (CurrentMap() != null)
|
||||
ret += "/" + CurrentMap().PlayerCount.ToString();
|
||||
return ret;
|
||||
};
|
||||
|
||||
var sl = bg.GetWidget<ScrollPanelWidget>("SERVER_LIST");
|
||||
ServerTemplate = sl.GetWidget<ScrollItemWidget>("SERVER_TEMPLATE");
|
||||
|
||||
bg.GetWidget<ButtonWidget>("REFRESH_BUTTON").OnClick = () =>
|
||||
{
|
||||
bg.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = true;
|
||||
bg.GetWidget<LabelWidget>("JOINSERVER_PROGRESS_TITLE").Text = "Fetching game list...";
|
||||
searchStatus = SearchStatus.Fetching;
|
||||
sl.RemoveChildren();
|
||||
currentServer = null;
|
||||
|
||||
ServerList.Query(RefreshServerList);
|
||||
ServerList.Query(games => RefreshServerList(panel, games));
|
||||
};
|
||||
|
||||
bg.GetWidget<ButtonWidget>("CANCEL_BUTTON").OnClick = () => Widget.CloseWindow();
|
||||
bg.GetWidget<ButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = () =>
|
||||
{
|
||||
Widget.CloseWindow();
|
||||
Widget.OpenWindow("DIRECTCONNECT_BG");
|
||||
};
|
||||
|
||||
bg.GetWidget<ButtonWidget>("JOIN_BUTTON").OnClick = () =>
|
||||
var join = panel.GetWidget<ButtonWidget>("JOIN_BUTTON");
|
||||
join.IsDisabled = () => currentServer == null || !currentServer.CanJoin();
|
||||
join.OnClick = () =>
|
||||
{
|
||||
if (currentServer == null)
|
||||
return;
|
||||
|
||||
var host = currentServer.Address.Split(':')[0];
|
||||
var port = int.Parse(currentServer.Address.Split(':')[1]);
|
||||
|
||||
Widget.CloseWindow();
|
||||
Game.JoinServer(currentServer.Address.Split(':')[0], int.Parse(currentServer.Address.Split(':')[1]));
|
||||
ConnectionLogic.Connect(host, port, openLobby, onExit);
|
||||
};
|
||||
|
||||
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
|
||||
|
||||
// Server list
|
||||
serverTemplate = sl.GetWidget<ScrollItemWidget>("SERVER_TEMPLATE");
|
||||
|
||||
// Display the progress label over the server list
|
||||
// The text is only visible when the list is empty
|
||||
var progressText = panel.GetWidget<LabelWidget>("PROGRESS_LABEL");
|
||||
progressText.IsVisible = () => searchStatus != SearchStatus.Hidden;
|
||||
progressText.GetText = ProgressLabelText;
|
||||
|
||||
// Map preview
|
||||
var preview = panel.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
|
||||
preview.Map = () => CurrentMap();
|
||||
preview.IsVisible = () => CurrentMap() != null;
|
||||
|
||||
// Server info
|
||||
var infoPanel = panel.GetWidget("SERVER_INFO");
|
||||
infoPanel.IsVisible = () => currentServer != null;
|
||||
infoPanel.GetWidget<LabelWidget>("SERVER_IP").GetText = () => currentServer.Address;
|
||||
infoPanel.GetWidget<LabelWidget>("SERVER_MODS").GetText = () => ServerBrowserLogic.GenerateModsLabel(currentServer);
|
||||
infoPanel.GetWidget<LabelWidget>("MAP_TITLE").GetText = () => (CurrentMap() != null) ? CurrentMap().Title : "Unknown";
|
||||
infoPanel.GetWidget<LabelWidget>("MAP_PLAYERS").GetText = () => GetPlayersLabel(currentServer);
|
||||
|
||||
ServerList.Query(games => RefreshServerList(panel, games));
|
||||
}
|
||||
|
||||
string GetPlayersLabel(GameServer game)
|
||||
{
|
||||
if (game == null)
|
||||
return "";
|
||||
|
||||
var map = Game.modData.FindMapByUid(game.Map);
|
||||
return map == null ? "{0}".F(currentServer.Players) : "{0} / {1}".F(currentServer.Players, map.PlayerCount);
|
||||
}
|
||||
|
||||
Map CurrentMap()
|
||||
@@ -97,23 +121,16 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
return s.UsefulMods.Select(m => GenerateModLabel(m)).JoinWith("\n");
|
||||
}
|
||||
|
||||
void RefreshServerList(IEnumerable<GameServer> games)
|
||||
public void RefreshServerList(Widget panel, IEnumerable<GameServer> games)
|
||||
{
|
||||
var r = Widget.RootWidget;
|
||||
var bg = r.GetWidget("JOINSERVER_BG");
|
||||
|
||||
if (bg == null) // We got a MasterServer reply AFTER the browser is gone, just return to prevent crash - Gecko
|
||||
return;
|
||||
|
||||
var sl = bg.GetWidget<ScrollPanelWidget>("SERVER_LIST");
|
||||
var sl = panel.GetWidget<ScrollPanelWidget>("SERVER_LIST");
|
||||
|
||||
sl.RemoveChildren();
|
||||
currentServer = null;
|
||||
|
||||
if (games == null)
|
||||
{
|
||||
r.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = true;
|
||||
r.GetWidget<LabelWidget>("JOINSERVER_PROGRESS_TITLE").Text = "Failed to contact master server.";
|
||||
searchStatus = SearchStatus.Failed;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -121,22 +138,28 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
if (gamesWaiting.Count() == 0)
|
||||
{
|
||||
r.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = true;
|
||||
r.GetWidget<LabelWidget>("JOINSERVER_PROGRESS_TITLE").Text = "No games found.";
|
||||
searchStatus = SearchStatus.NoGames;
|
||||
return;
|
||||
}
|
||||
|
||||
r.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = false;
|
||||
|
||||
searchStatus = SearchStatus.Hidden;
|
||||
currentServer = gamesWaiting.FirstOrDefault();
|
||||
|
||||
foreach (var loop in gamesWaiting)
|
||||
{
|
||||
var game = loop;
|
||||
var item = ScrollItemWidget.Setup(ServerTemplate,
|
||||
() => currentServer == game,
|
||||
() => currentServer = game);
|
||||
item.GetWidget<LabelWidget>("TITLE").GetText = () => "{0} ({1})".F(game.Name, game.Address);
|
||||
|
||||
var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game);
|
||||
item.GetWidget<LabelWidget>("TITLE").GetText = () => game.Name;
|
||||
// TODO: Use game.MapTitle once the server supports it
|
||||
item.GetWidget<LabelWidget>("MAP").GetText = () =>
|
||||
{
|
||||
var map = Game.modData.FindMapByUid(game.Map);
|
||||
return map == null ? "Unknown" : map.Title;
|
||||
};
|
||||
// TODO: Use game.MaxPlayers once the server supports it
|
||||
item.GetWidget<LabelWidget>("PLAYERS").GetText = () => GetPlayersLabel(game);
|
||||
item.GetWidget<LabelWidget>("IP").GetText = () => game.Address;
|
||||
sl.AddChild(item);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user