Add a script trigger overlay.
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committed by
teinarss
parent
058fb51f4c
commit
7735107deb
@@ -216,6 +216,7 @@ namespace OpenRA.Traits
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void AddInfluence(Actor self, IOccupySpace ios);
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void RemoveInfluence(Actor self, IOccupySpace ios);
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int AddCellTrigger(CPos[] cells, Action<Actor> onEntry, Action<Actor> onExit);
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IEnumerable<CPos> TriggerPositions();
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void RemoveCellTrigger(int id);
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int AddProximityTrigger(WPos pos, WDist range, WDist vRange, Action<Actor> onEntry, Action<Actor> onExit);
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void RemoveProximityTrigger(int id);
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@@ -522,6 +522,11 @@ namespace OpenRA.Mods.Common.Traits
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return id;
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}
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public IEnumerable<CPos> TriggerPositions()
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{
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return cellTriggerInfluence.Keys;
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}
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public void RemoveCellTrigger(int id)
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{
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if (!cellTriggers.TryGetValue(id, out var trigger))
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89
OpenRA.Mods.Common/Traits/World/CellTriggerOverlay.cs
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89
OpenRA.Mods.Common/Traits/World/CellTriggerOverlay.cs
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@@ -0,0 +1,89 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Commands;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World)]
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[Desc("Renders a debug overlay showing the script triggers. Attach this to the world actor.")]
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public class CellTriggerOverlayInfo : TraitInfo
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{
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public readonly string Font = "BigBold";
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public readonly Color Color = Color.Red;
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public override object Create(ActorInitializer init) { return new CellTriggerOverlay(this); }
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}
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public class CellTriggerOverlay : IRenderAnnotations, IWorldLoaded, IChatCommand
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{
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const string CommandName = "triggers";
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const string CommandDesc = "toggles the script triggers overlay.";
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bool enabled;
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readonly SpriteFont font;
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readonly Color color;
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public CellTriggerOverlay(CellTriggerOverlayInfo info)
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{
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font = Game.Renderer.Fonts[info.Font];
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color = info.Color;
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}
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void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
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{
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var console = w.WorldActor.TraitOrDefault<ChatCommands>();
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var help = w.WorldActor.TraitOrDefault<HelpCommand>();
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if (console == null || help == null)
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return;
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console.RegisterCommand(CommandName, this);
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help.RegisterHelp(CommandName, CommandDesc);
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}
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void IChatCommand.InvokeCommand(string name, string arg)
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{
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if (name == CommandName)
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enabled ^= true;
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}
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IEnumerable<IRenderable> IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr)
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{
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if (!enabled)
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yield break;
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var triggerPositions = wr.World.ActorMap.TriggerPositions().ToHashSet();
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foreach (var uv in wr.Viewport.VisibleCellsInsideBounds.CandidateMapCoords)
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{
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if (self.World.ShroudObscures(uv))
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continue;
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var cell = uv.ToCPos(wr.World.Map);
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if (!triggerPositions.Contains(cell))
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continue;
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var center = wr.World.Map.CenterOfCell(cell);
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yield return new TextAnnotationRenderable(font, center, 1024, color, "T");
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}
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}
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bool IRenderAnnotations.SpatiallyPartitionable => false;
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}
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}
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@@ -264,6 +264,7 @@ World:
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LoadWidgetAtGameStart:
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ShellmapRoot: MENU_BACKGROUND
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ScriptTriggers:
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CellTriggerOverlay:
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TimeLimitManager:
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ColorPickerManager:
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PreviewActor: fact.colorpicker
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@@ -234,6 +234,7 @@ World:
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PanelName: SKIRMISH_STATS
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LoadWidgetAtGameStart:
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ScriptTriggers:
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CellTriggerOverlay:
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StartGameNotification:
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TimeLimitManager:
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ColorPickerManager:
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@@ -275,6 +275,7 @@ World:
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PanelName: SKIRMISH_STATS
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LoadWidgetAtGameStart:
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ScriptTriggers:
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CellTriggerOverlay:
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TimeLimitManager:
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TimeLimitWarnings:
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40: FourtyMinutesRemaining
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@@ -380,6 +380,7 @@ World:
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LoadWidgetAtGameStart:
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ShellmapRoot: MAINMENU_PRERELEASE_NOTIFICATION
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ScriptTriggers:
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CellTriggerOverlay:
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TimeLimitManager:
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ColorPickerManager:
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PreviewActor: harv.colorpicker
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