diff --git a/mods/d2k/rules/infantry.yaml b/mods/d2k/rules/infantry.yaml index 2bd06f559b..a2a435221a 100644 --- a/mods/d2k/rules/infantry.yaml +++ b/mods/d2k/rules/infantry.yaml @@ -15,7 +15,6 @@ rifle: Armament: Weapon: LMG AttackFrontal: - TakeCover: WithInfantryBody: AttackSequence: shoot AttractsWorms: @@ -39,8 +38,6 @@ engineer: Passenger: PipType: Yellow EngineerRepair: - TakeCover: - WithInfantryBody: ExternalCaptures: Type: building Captures: @@ -70,7 +67,6 @@ bazooka: Weapon: Bazooka LocalOffset: 0,0,555 AttackFrontal: - TakeCover: WithInfantryBody: AttackSequence: shoot AttractsWorms: @@ -97,7 +93,6 @@ medic: AttackMedic: Cursor: ability OutsideRangeCursor: ability - TakeCover: WithInfantryBody: AttackSequence: heal Passenger: @@ -133,7 +128,6 @@ fremen: Armament@SECONDARY: Weapon: Slung AttackFrontal: - TakeCover: WithInfantryBody: AttackSequence: shoot Cloak: @@ -165,7 +159,6 @@ grenadier: LocalOffset: 0,0,555 FireDelay: 15 AttackFrontal: - TakeCover: WithInfantryBody: AttackSequence: throw IdleSequences: idle @@ -192,7 +185,6 @@ sardaukar: Speed: 42 RevealsShroud: Range: 6c0 - TakeCover: WithInfantryBody: AttackSequence: shoot Armament@PRIMARY: @@ -222,8 +214,6 @@ saboteur: Speed: 64 RevealsShroud: Range: 7c0 - TakeCover: - WithInfantryBody: C4Demolition: C4Delay: 45 -AutoTarget: