Add damaging through Veins.

This commit is contained in:
Matthias Mailänder
2016-02-23 21:56:13 +01:00
parent 133a0f54a3
commit 7795e4f524
6 changed files with 23 additions and 0 deletions

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@@ -437,6 +437,9 @@
Weapons: SmallDebris Weapons: SmallDebris
Pieces: 3, 7 Pieces: 3, 7
Range: 2c0, 5c0 Range: 2c0, 5c0
PoisonedByTiberium:
Weapon: Veins
Resources: Veins
^Tank: ^Tank:
Inherits: ^Vehicle Inherits: ^Vehicle

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@@ -85,6 +85,7 @@ HVR:
TrailWhileStationary: True TrailWhileStationary: True
StationaryInterval: 18 StationaryInterval: 18
MovingInterval: 6 MovingInterval: 6
-PoisonedByTiberium:
SMECH: SMECH:
Inherits: ^Vehicle Inherits: ^Vehicle
@@ -123,6 +124,7 @@ SMECH:
MoveSequence: run MoveSequence: run
Selectable: Selectable:
Bounds: 20, 32, 0, -8 Bounds: 20, 32, 0, -8
-PoisonedByTiberium:
MMCH: MMCH:
Inherits: ^Tank Inherits: ^Tank

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@@ -27,6 +27,7 @@ BGGY:
Voice: Attack Voice: Attack
AutoTarget: AutoTarget:
WithMuzzleOverlay: WithMuzzleOverlay:
-PoisonedByTiberium:
BIKE: BIKE:
Inherits: ^VoxelVehicle Inherits: ^VoxelVehicle
@@ -255,6 +256,7 @@ WEED:
-WithVoxelBody: -WithVoxelBody:
WithVoxelUnloadBody: WithVoxelUnloadBody:
-GainsExperience: -GainsExperience:
-PoisonedByTiberium:
SAPC: SAPC:
Inherits: ^VoxelTank Inherits: ^VoxelTank

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@@ -97,6 +97,7 @@ HARV:
FactionImages: FactionImages:
gdi: harv.gdi gdi: harv.gdi
nod: harv.nod nod: harv.nod
-PoisonedByTiberium:
LPST: LPST:
Inherits: ^VoxelTank Inherits: ^VoxelTank

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@@ -175,6 +175,10 @@ explosion:
small_grey_explosion: xgrysml2 small_grey_explosion: xgrysml2
medium_grey_explosion: xgrymed1 medium_grey_explosion: xgrymed1
large_grey_explosion: xgrymed2 large_grey_explosion: xgrymed2
veins: veinatac
Length: 12
UseTilesetExtension: true
ZOffset: 1023
discus: discus:
idle: idle:
@@ -299,6 +303,7 @@ resources:
Length: 1 Length: 1
Start: 52 Start: 52
ShadowStart: -1 ShadowStart: -1
Tick: 180
shroud: shroud:
Defaults: Defaults:

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@@ -66,3 +66,13 @@ Tiberium:
Spread: 42 Spread: 42
Damage: 2 Damage: 2
DamageTypes: EnergyDeath # TODO: FIX ME! DamageTypes: EnergyDeath # TODO: FIX ME!
Veins:
ReloadDelay: 16
Warhead@Damage: SpreadDamage
Spread: 42
Damage: 5
DamageTypes: EnergyDeath # TODO: FIX ME!
Warhead@Effect: CreateEffect
Explosions: veins
ExplosionPalette: player