Add damaging through Veins.
This commit is contained in:
@@ -437,6 +437,9 @@
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Weapons: SmallDebris
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Weapons: SmallDebris
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Pieces: 3, 7
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Pieces: 3, 7
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Range: 2c0, 5c0
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Range: 2c0, 5c0
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PoisonedByTiberium:
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Weapon: Veins
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Resources: Veins
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^Tank:
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^Tank:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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@@ -85,6 +85,7 @@ HVR:
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TrailWhileStationary: True
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TrailWhileStationary: True
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StationaryInterval: 18
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StationaryInterval: 18
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MovingInterval: 6
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MovingInterval: 6
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-PoisonedByTiberium:
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SMECH:
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SMECH:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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@@ -123,6 +124,7 @@ SMECH:
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MoveSequence: run
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MoveSequence: run
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Selectable:
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Selectable:
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Bounds: 20, 32, 0, -8
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Bounds: 20, 32, 0, -8
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-PoisonedByTiberium:
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MMCH:
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MMCH:
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Inherits: ^Tank
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Inherits: ^Tank
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@@ -27,6 +27,7 @@ BGGY:
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Voice: Attack
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Voice: Attack
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AutoTarget:
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AutoTarget:
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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-PoisonedByTiberium:
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BIKE:
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BIKE:
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Inherits: ^VoxelVehicle
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Inherits: ^VoxelVehicle
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@@ -255,6 +256,7 @@ WEED:
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-WithVoxelBody:
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-WithVoxelBody:
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WithVoxelUnloadBody:
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WithVoxelUnloadBody:
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-GainsExperience:
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-GainsExperience:
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-PoisonedByTiberium:
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SAPC:
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SAPC:
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Inherits: ^VoxelTank
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Inherits: ^VoxelTank
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@@ -97,6 +97,7 @@ HARV:
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FactionImages:
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FactionImages:
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gdi: harv.gdi
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gdi: harv.gdi
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nod: harv.nod
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nod: harv.nod
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-PoisonedByTiberium:
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LPST:
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LPST:
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Inherits: ^VoxelTank
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Inherits: ^VoxelTank
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@@ -175,6 +175,10 @@ explosion:
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small_grey_explosion: xgrysml2
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small_grey_explosion: xgrysml2
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medium_grey_explosion: xgrymed1
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medium_grey_explosion: xgrymed1
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large_grey_explosion: xgrymed2
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large_grey_explosion: xgrymed2
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veins: veinatac
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Length: 12
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UseTilesetExtension: true
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ZOffset: 1023
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discus:
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discus:
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idle:
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idle:
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@@ -299,6 +303,7 @@ resources:
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Length: 1
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Length: 1
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Start: 52
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Start: 52
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ShadowStart: -1
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ShadowStart: -1
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Tick: 180
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shroud:
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shroud:
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Defaults:
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Defaults:
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@@ -66,3 +66,13 @@ Tiberium:
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Spread: 42
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Spread: 42
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Damage: 2
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Damage: 2
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DamageTypes: EnergyDeath # TODO: FIX ME!
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DamageTypes: EnergyDeath # TODO: FIX ME!
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Veins:
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ReloadDelay: 16
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Warhead@Damage: SpreadDamage
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Spread: 42
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Damage: 5
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DamageTypes: EnergyDeath # TODO: FIX ME!
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Warhead@Effect: CreateEffect
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Explosions: veins
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ExplosionPalette: player
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