Move INotifyDamageStateChanged to mod code and require explicit implementation

This commit is contained in:
reaperrr
2016-10-20 21:41:25 +02:00
parent 7955aeb1c3
commit 77a134da91
6 changed files with 13 additions and 5 deletions

View File

@@ -308,7 +308,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
public void DamageStateChanged(Actor self, AttackInfo e)
void INotifyDamageStateChanged.DamageStateChanged(Actor self, AttackInfo e)
{
Do((b, d) => b.UpdateState());