shroud: it works. perf is pretty ugly, and there are a lot of small bugs.

This commit is contained in:
Chris Forbes
2010-01-05 22:12:22 +13:00
parent 27b2d20cab
commit 77da5c89de
11 changed files with 142 additions and 5 deletions

View File

@@ -0,0 +1,9 @@
using System;
using System.Drawing;
namespace OpenRa.FileFormats
{
public interface IPaletteRemap
{
Color GetRemappedColor(Color original, int index);
}
}

View File

@@ -55,6 +55,7 @@
<Compile Include="Format80.cs" />
<Compile Include="IniFile.cs" />
<Compile Include="IniWriter.cs" />
<Compile Include="IPaletteRemap.cs" />
<Compile Include="Map.cs" />
<Compile Include="PackageEntry.cs" />
<Compile Include="Package.cs" />
@@ -62,6 +63,7 @@
<Compile Include="PaletteRemap.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ShpReader.cs" />
<Compile Include="ShroudPaletteRemap.cs" />
<Compile Include="Terrain.cs" />
<Compile Include="TileReference.cs" />
<Compile Include="TileSet.cs" />

View File

@@ -31,7 +31,7 @@ namespace OpenRa.FileFormats
colors[4] = Color.FromArgb(140, 0, 0, 0);
}
public Palette(Palette p, PaletteRemap r)
public Palette(Palette p, IPaletteRemap r)
{
for (int i = 0; i < 256; i++)
colors.Add(r.GetRemappedColor(p.GetColor(i), i));

View File

@@ -4,7 +4,7 @@ using System.IO;
namespace OpenRa.FileFormats
{
public class PaletteRemap
public class PaletteRemap : IPaletteRemap
{
int offset;
List<Color> remapColors = new List<Color>();

View File

@@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
namespace OpenRa.FileFormats
{
public class ShroudPaletteRemap : IPaletteRemap
{
public Color GetRemappedColor(Color original, int index)
{
// false-color version for debug
//return new[] {
// Color.Orange, Color.Green,
// Color.Blue, Color.Yellow,
// Color.Black,
// Color.Red,
// Color.Purple,
// Color.Cyan}[index % 8];
return new[] {
Color.Transparent, Color.Green,
Color.Blue, Color.Yellow,
Color.Black,
Color.FromArgb(192,0,0,0),
Color.FromArgb(128,0,0,0),
Color.FromArgb(64,0,0,0)}[index % 8];
}
}
}