shroud: it works. perf is pretty ugly, and there are a lot of small bugs.
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@@ -87,6 +87,8 @@ namespace OpenRa.Game.Graphics
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if (Game.controller.orderGenerator != null)
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Game.controller.orderGenerator.Render();
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Game.LocalPlayer.Shroud.Draw(spriteRenderer);
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lineRenderer.Flush();
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spriteRenderer.Flush();
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}
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