Convert Attack*.FacingTolerance to WAngle.
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@@ -35,9 +35,20 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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{ "FallsToEarth", new[] { "MaximumSpinSpeed" } },
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{ "ConyardChronoReturn", new[] { "Facing" } },
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{ "TDGunboat", new[] { "InitialFacing", "PreviewFacing" } },
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{ "AttackPopupTurreted", new[] { "DefaultFacing" } },
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{ "DropPodsPower", new[] { "PodFacing" } },
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{ "TiberianSunRefinery", new[] { "DockAngle" } },
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{ "AttackAircraft", new[] { "FacingTolerance" } },
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{ "AttackBomber", new[] { "FacingTolerance" } },
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{ "AttackCharges", new[] { "FacingTolerance" } },
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{ "AttackFollow", new[] { "FacingTolerance" } },
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{ "AttackFrontal", new[] { "FacingTolerance" } },
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{ "AttackGarrisoned", new[] { "FacingTolerance" } },
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{ "AttackOmni", new[] { "FacingTolerance" } },
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{ "AttackTurreted", new[] { "FacingTolerance" } },
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{ "AttackLeap", new[] { "FacingTolerance" } },
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{ "AttackPopupTurreted", new[] { "DefaultFacing", "FacingTolerance" } },
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{ "AttackTDGunboatTurreted", new[] { "FacingTolerance" } },
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{ "AttackTesla", new[] { "FacingTolerance" } },
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};
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static readonly Dictionary<string, string[]> ProjectileFields = new Dictionary<string, string[]>()
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