Add PlaceDefenseTowardsEnemyChance trait to basebuilderbotmodule
Add PlaceDefenseTowardsEnemyChance trait to basebuilderbotmodule. This defeaults to 100 which is the current behavior. This change now allows you to set the chance that bots will place defenses evenly around the base like the AI in stock red alert and Tiberian sun did.
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@@ -134,7 +134,9 @@ namespace OpenRA.Mods.Common.Traits
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// HACK: HACK HACK HACK
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// TODO: Derive this from BuildingCommonNames instead
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var type = BuildingType.Building;
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if (world.Map.Rules.Actors[currentBuilding.Item].HasTraitInfo<AttackBaseInfo>())
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// Check if Building is a defense and if we should place it towards the enemy or not.
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if (world.Map.Rules.Actors[currentBuilding.Item].HasTraitInfo<AttackBaseInfo>() && world.LocalRandom.Next(100) < baseBuilder.Info.PlaceDefenseTowardsEnemyChance)
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type = BuildingType.Defense;
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else if (baseBuilder.Info.RefineryTypes.Contains(world.Map.Rules.Actors[currentBuilding.Item].Name))
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type = BuildingType.Refinery;
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