From 781cbc00d3b4b98e2c8bb9ca9a71c46bfc7b0a6b Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 30 Jun 2012 20:27:39 +1200 Subject: [PATCH] Make Einstein run out of the building when he appears. --- OpenRA.Mods.RA/Missions/Allies01Script.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.RA/Missions/Allies01Script.cs b/OpenRA.Mods.RA/Missions/Allies01Script.cs index 16902b05db..3dcae70262 100644 --- a/OpenRA.Mods.RA/Missions/Allies01Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies01Script.cs @@ -203,6 +203,7 @@ namespace OpenRA.Mods.RA.Missions private void SpawnEinsteinAtLab(Actor self) { einstein = self.World.CreateActor(einsteinName, new TypeDictionary { new OwnerInit(allies), new LocationInit(lab.Location) }); + einstein.QueueActivity(new Move.Move(lab.Location - new CVec(0, 2))); } private void SendShips(Actor self)