infantry squads; a bit tight at the moment.
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@@ -38,7 +38,7 @@ namespace OpenRa.Game.GameRules
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public readonly string[] Prerequisite = { };
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public readonly string Primary = null;
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public readonly string Secondary = null;
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public readonly int ROT = 0;
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public readonly int ROT = 255;
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public readonly int Reload = 0;
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public readonly bool SelfHealing = false;
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public readonly bool Sensors = false; // no idea what this does
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@@ -67,6 +67,7 @@ namespace OpenRa.Game.GameRules
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public readonly bool FraidyCat = false;
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public readonly bool Infiltrate = false;
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public readonly bool IsCanine = false;
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public readonly int SquadSize = 1;
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public InfantryInfo(string name) : base(name) { }
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}
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