Fix inverted TargetTypes test in Infiltrates order resolution logic

This commit is contained in:
Oliver Brakmann
2015-10-08 21:07:56 +02:00
parent 4db2704f45
commit 784f2425bf

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Mods.RA.Traits
var target = self.ResolveFrozenActorOrder(order, Color.Red);
if (target.Type != TargetType.Actor
|| Info.Types.Overlaps(target.Actor.TraitsImplementing<ITargetable>().SelectMany(t => t.TargetTypes)))
|| !Info.Types.Overlaps(target.Actor.TraitsImplementing<ITargetable>().SelectMany(t => t.TargetTypes)))
return;
if (!order.Queued)