diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 08bd401b92..da2a54245f 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -77,7 +77,7 @@ APC: Tooltip: Name: Armored Personnel Carrier Icon: apcicnh - Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft + Description: Armored infantry transport and mobile AA\n Strong vs Aircraft\n Weak vs Tanks, Infantry Buildable: BuildPaletteOrder: 30 Prerequisites: pyle @@ -92,7 +92,7 @@ APC: RevealsShroud: Range: 5 AttackFrontal: - PrimaryWeapon: MachineGun + PrimaryWeapon: QuadCannon PrimaryOffset: 0,0,0,-4 MuzzleFlash: yes RenderUnit: diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 91b51ea716..4033782b69 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -730,4 +730,19 @@ Tiberium: Spread: 1 InfDeath: 5 Damage: 5 - PreventProne: yes \ No newline at end of file + PreventProne: yes + +QuadCannon: + ROF: 10 + Range: 7 + Report: gun20 + ValidTargets: Air + Projectile: Bullet + Speed: 100 + High: true + Warhead: + Spread: 5 + Versus: + Light: 100% + Explosion: 5 + Damage: 6 \ No newline at end of file