Merge pull request #4638 from AgentAAA/patch-1
update weapons.yaml so that Laser damage is set to 360
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@@ -832,7 +832,7 @@ Laser:
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Wood: 50%
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Wood: 50%
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InfDeath: 5
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InfDeath: 5
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SmudgeType: Scorch
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SmudgeType: Scorch
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Damage: 200
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Damage: 360
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SAMMissile:
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SAMMissile:
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ROF: 15
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ROF: 15
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