Rename uniform setters to avoid future ambiguity.
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@@ -61,9 +61,9 @@ namespace OpenRA.FileFormats.Graphics
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public interface IShader
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{
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void SetValue( string name, float x, float y );
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void SetValue( string param, ITexture texture );
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void Render( Action a );
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void SetVec(string name, float x, float y);
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void SetTexture(string param, ITexture texture);
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void Render(Action a);
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}
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public interface ITexture
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