Rename uniform setters to avoid future ambiguity.

This commit is contained in:
Paul Chote
2013-03-02 10:33:05 +13:00
parent 2f3def3f86
commit 786c3b1f1a
7 changed files with 18 additions and 17 deletions

View File

@@ -61,9 +61,9 @@ namespace OpenRA.FileFormats.Graphics
public interface IShader
{
void SetValue( string name, float x, float y );
void SetValue( string param, ITexture texture );
void Render( Action a );
void SetVec(string name, float x, float y);
void SetTexture(string param, ITexture texture);
void Render(Action a);
}
public interface ITexture