Rename uniform setters to avoid future ambiguity.

This commit is contained in:
Paul Chote
2013-03-02 10:33:05 +13:00
parent 2f3def3f86
commit 786c3b1f1a
7 changed files with 18 additions and 17 deletions

View File

@@ -60,8 +60,8 @@ namespace OpenRA.Renderer.Null
public class NullShader : IShader
{
public void SetValue(string name, float x, float y) { }
public void SetValue(string param, ITexture texture) { }
public void SetVec(string name, float x, float y) { }
public void SetTexture(string param, ITexture texture) { }
public void Commit() { }
public void Render(Action a) { }
}