Everything is now OpenRA, not OpenRa
This commit is contained in:
26
Makefile
26
Makefile
@@ -5,41 +5,41 @@ PROGRAMS =fileformats gl game ra cnc aftermath server seqed
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COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll
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fileformats_SRCS = $(shell find OpenRa.FileFormats/ -iname '*.cs')
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fileformats_TARGET = OpenRa.FileFormats.dll
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fileformats_SRCS = $(shell find OpenRA.FileFormats/ -iname '*.cs')
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fileformats_TARGET = OpenRA.FileFormats.dll
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fileformats_KIND = library
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fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll
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gl_SRCS = $(shell find OpenRa.Gl/ -iname '*.cs')
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gl_TARGET = OpenRa.Gl.dll
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gl_SRCS = $(shell find OpenRA.Gl/ -iname '*.cs')
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gl_TARGET = OpenRA.Gl.dll
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gl_KIND = library
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gl_DEPS = $(fileformats_TARGET) $(game_TARGET)
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gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
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thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
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$(gl_DEPS) $(game_TARGET)
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game_SRCS = $(shell find OpenRa.Game/ -iname '*.cs')
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game_TARGET = OpenRa.Game.exe
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game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
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game_TARGET = OpenRA.Game.exe
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game_KIND = winexe
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game_DEPS = $(fileformats_TARGET)
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game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) \
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thirdparty/Tao/Tao.OpenAl.dll thirdparty/Tao/Tao.FreeType.dll
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game_FLAGS = -win32icon:OpenRa.Game/OpenRa.ico
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game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
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ra_SRCS = $(shell find OpenRa.Mods.RA/ -iname '*.cs')
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ra_TARGET = mods/ra/OpenRa.Mods.RA.dll
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ra_SRCS = $(shell find OpenRA.Mods.RA/ -iname '*.cs')
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ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
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ra_KIND = library
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ra_DEPS = $(fileformats_TARGET) $(game_TARGET)
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ra_LIBS = $(COMMON_LIBS) $(ra_DEPS)
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cnc_SRCS = $(shell find OpenRa.Mods.Cnc/ -iname '*.cs')
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cnc_TARGET = mods/cnc/OpenRa.Mods.Cnc.dll
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cnc_SRCS = $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
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cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
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cnc_KIND = library
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cnc_DEPS = $(fileformats_TARGET) $(game_TARGET)
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cnc_LIBS = $(COMMON_LIBS) $(cnc_DEPS)
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aftermath_SRCS = $(shell find OpenRa.Mods.Aftermath/ -iname '*.cs')
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aftermath_TARGET = mods/aftermath/OpenRa.Mods.Aftermath.dll
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aftermath_SRCS = $(shell find OpenRA.Mods.Aftermath/ -iname '*.cs')
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aftermath_TARGET = mods/aftermath/OpenRA.Mods.Aftermath.dll
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aftermath_KIND = library
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aftermath_DEPS = $(fileformats_TARGET) $(game_TARGET)
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aftermath_LIBS = $(COMMON_LIBS) $(aftermath_DEPS)
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