Everything is now OpenRA, not OpenRa
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74
OpenRA.Game/GameRules/Footprint.cs
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74
OpenRA.Game/GameRules/Footprint.cs
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.GameRules
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{
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static class Footprint
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{
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public static IEnumerable<int2> Tiles( string name, BuildingInfo buildingInfo, int2 topLeft )
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{
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var dim = buildingInfo.Dimensions;
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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if (buildingInfo.Bib)
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{
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dim.Y += 1;
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footprint = footprint.Concat(new char[dim.X]);
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}
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return TilesWhere( name, dim, footprint.ToArray(), a => a != '_' ).Select( t => t + topLeft );
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}
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public static IEnumerable<int2> Tiles(Actor a, Traits.Building building)
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{
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return Tiles( a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location );
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}
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public static IEnumerable<int2> UnpathableTiles( string name, BuildingInfo buildingInfo, int2 position )
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{
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var footprint = buildingInfo.Footprint.Where( x => !char.IsWhiteSpace( x ) ).ToArray();
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foreach( var tile in TilesWhere( name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
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yield return tile + position;
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}
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static IEnumerable<int2> TilesWhere( string name, int2 dim, char[] footprint, Func<char, bool> cond )
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{
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if( footprint.Length != dim.X * dim.Y )
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throw new InvalidOperationException( "Invalid footprint for " + name );
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int index = 0;
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for( int y = 0 ; y < dim.Y ; y++ )
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for( int x = 0 ; x < dim.X ; x++ )
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if( cond( footprint[ index++ ] ) )
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yield return new int2( x, y );
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}
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public static int2 AdjustForBuildingSize( BuildingInfo buildingInfo )
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{
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var dim = buildingInfo.Dimensions;
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return new int2( dim.X / 2, dim.Y > 1 ? ( dim.Y + 1 ) / 2 : 0 );
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}
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}
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}
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